Solid UH PvP

Sequences['UH_Build'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Saarî@Emerald Dream",
  SpecID=252,
  Talents = "3331231",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet] Raise Dead",
      },
      PreMacro={
      },
        "/cast Dark Transformation",
        "/cast Blighted Rune Weapon",
        "/cast Summon Gargoyle",
        "/cast Death Coil",
        "/cast Festering Strike",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}
Sequences['UH_spend'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Saarî@Emerald Dream",
  SpecID=252,
  Talents = "3331231",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Sequential",
      LoopLimit=1,
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet] Raise Dead",
      },
      PreMacro={
        "/cast Apocalypse",
      },
        "/castsequence  reset=15  Soul Reaper, Scourge Strike, Scourge Strike, Scourge Strike, Death Coil",
        "/cast Dark Transformation",
        "/cast Blighted Rune Weapon",
        "/cast Apocalypse",
        "/cast Summon Gargoyle",
        "/cast Death Coil",
        "/cast Scourge Strike",
      PostMacro={
        "/cast Apocalypse",
      },
      KeyRelease={
      },
    },
  },
}
Sequences['UH_heals'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Saarî@Emerald Dream",
  SpecID=252,
  Talents = "1332331",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Sequential",
      KeyPress={
      },
      PreMacro={
      },
        "/cast Death Strike",
        "/use healthstone",
        "/cast Festering Strike",
        "/cast Scourge Strike",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

First macro builds stacks. Build 6-8 stacks before switching.

Second macro burst stacks, only switch to this macro AFTER 6 stacks. Go back to first macro at 0-1 stacks.

Third macro is for emergency healing.

Outbreak is not in the macro. It has to be managed individually.

Builds I use with this are 3/2 , 3/2 , 3/1 , 1 , 2 , 3 , 3/1

Corpse shield macro

/cast Corpse Shield
/cast huddle
/cast protective bile

If you play necrotic strike use this instead of the one above.

Sequences['UH_spend'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Saarî@Emerald Dream",
  SpecID=252,
  Talents = "3331231",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Sequential",
      LoopLimit=1,
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet] Raise Dead",
      },
      PreMacro={
        "/cast Apocalypse",
      },
        "/castsequence  reset=15  Soul Reaper, Scourge Strike, Scourge Strike, Scourge Strike, Death Coil",
        "/cast Dark Transformation",
        "/cast Blighted Rune Weapon",
        "/cast Apocalypse",
        "/cast Summon Gargoyle",
        "/cast Death Coil",
        "/cast Necrotic Strike",
      PostMacro={
        "/cast Apocalypse",
      },
      KeyRelease={
      },
    },
  },
}

Please note you shouldn’t use clawing shadows OR necrosis with a necrotic build.

How fast are you firing?

100-120