Hi, I’ve tried some macro from other post, and I tried to “improve” some of them until I got this :
Sequences['BrewST'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/castsequence reset=8 !keg smash,expel harm,jab',
'/castsequence Blackout Kick',
'/castsequence reset=22 !keg smash',
'/cast !keg smash',
'/cast Expel Harm',
'/cast Jab',
'/cast Tiger Palm',
'/cast Guard',
'/cast Chi Wave',
'/cast Fortifying Brew',
'/cast Leg Sweep',
'/cast Touch of Death',
[[/cast Invoke Xuen, the White Tiger
]],
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
]],
}
Sequences['BrewAoE'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/castsequence reset=22 !keg smash',
'/cast !keg smash',
'/cast !Breath of Fire',
'/cast Dizzying Haze',
'/cast Expel Harm',
'/cast Jab',
'/cast Blackout Kick',
'/cast [nochanneling] spinning crane kick',
'/cast Guard',
'/cast Chi Wave',
'/cast Fortifying Brew',
'/cast Leg Sweep',
'/cast Touch of Death',
[[/cast Invoke Xuen, the White Tiger
]],
PostMacro = [[
/startattack
/use [combat]13
/use [combat]14
]],
}
These 2 macros work quiet well, yet I still have 2 big issues with it :
-
I just can’t 100% uptime on my shuffle. I’m like 50% of the time with it.
(and this is for the ST one, with the aoe one : looks like my toon never kick…) -
I feel like the aoe macro mitigate far less than the ST one, since I only die on packs.
Maybe these two issues are linked, I dunno.
Can someone who actually know the macro building better than me (which shouldn’t be difficult) help me pls ?
Thank you very much
(PS: Really sorry for the bad english, trying to do my best as non-native).