I’m pretty much going to abandon WoW with the current state of Activision/Blizzard. But here is a “fixed” version of my macro. I brought up SimCraft and tried to make my macro fire off as many spells as the Sim numbers say the rotation should. This is as close as I can get given the limitations of which spells are able to be cast after the Regrowth proc. I tried to make a macro that would only fire Rake and 5P Ferocious Bite after the Regrowth proc but that was a huge failure. Since feral is forced to use “castsequence” our options are very limited to how far these macros can go.
Since I abandoned my druid quite a while ago, I was only able to test this on my ilvl 345 feral. I am still monumentally upset with the way Blizz mistreated druids at the start of the xpac (shamans and spriest, my heart goes out to you as well), which is a huge reason to why I’m quitting. Before I get on a long rant…I should stop here.
Anyway…my 345 druid can only get about 6.4K after 5+ minutes with my gear. However, my same druid with 351 ilvl Balance gear can do 9.2k. So I would recommend going that direction if you are stuck on druid or thinking about making the move. But again…that is just my opinion using my gear. I see the 380+ ilvl ferals are supposed to be in the top 7 according to Sim.
So with this macro just fire it off as normal. There is an opening sequence that will only fire once with Rip and the Sabertooth talent will keep that 1 Rip refreshed as long as you are spending combo points. That being said…if you are fighting a single boss/mob and you see that the Rip has fallen off…just hold down Ctrl until you see Rip reapplied, then release Ctrl and let the macro do its thing. It is a pain in the butt, but having Rip in the main macro is such a huge waste. Also, every other talent mashup that I tried got me worst numbers than this one…
So test, retest, post your macros if you can make it better…you can take full credit for something I started…I really don’t care.