Hello everyone, here again for the third hunter lazy macro. This time is for the survival spec, is also a spammable and modifier for focus dump with Arcane Shot.
i have to macros set by buttons 1 and 2 with explosive shot on button 3 (macroed for kill shot)
macro 1
/castsequence [mod]Kill Command;reset=target Serpent Sting, Hunter’s Mark,null
/castsequence Cobra Shot
/castsequence Arcane Shot,Arcane Shot
/cast kill shot
/script UIErrorsFrame:Clear()
macro 2
/castsequence Rapid Fire
/castsequence Black Arrow
/cast Kill Shot
/use 13
/use 10
/script UIErrorsFrame:Clear()
When would i use each button? Or like how man presses for each?
stephen:
i have to macros set by buttons 1 and 2 with explosive shot on button 3 (macroed for kill shot)
macro 1
/castsequence [mod]Kill Command;reset=target Serpent Sting, Hunter’s Mark,null
/castsequence Cobra Shot
/castsequence Arcane Shot,Arcane Shot
/cast kill shot
/script UIErrorsFrame:Clear()
macro 2
/castsequence Rapid Fire
/castsequence Black Arrow
/cast Kill Shot
/use 13
/use 10
/script UIErrorsFrame:Clear()
williamjester:
When would i use each button? Or like how man presses for each?
it is a total dps spam set of macro’s abit of common you would not press 2 if there all on cooldown but these will get you mind less dps with very little work
Sounds like it hasn’t been properly pasted on the game. Make sure there are no extra spaces on the beginning (before /castsequence…) or at the end of it either.
Or make sure the slash “/” wasn’t left out in the process of copying. Hopefully that fixes the problem.
Jose Gold wrote:
Hi ..i need some help everytime i hit the macro..the whole macro is comming out in chat…what wrong how do i fix this pls
Sounds like it hasn’t been properly pasted on the game. Make sure there are no extra spaces on the beginning (before /castsequence…) or at the end of it either. Or make sure the slash “/” wasn’t left out in the process of copying. Hopefully that fixes the problem. [/quote]
id ont know what i did wrong…i copied an pasted it right…
Take the macro into Microsoft Word or any other editor, and paste it. Highlight the macro and hit “Clear Formating” and that will remove the extra spaces. Then go into game and paste it and works fine
since you guys seem to have a real understanding of how Macros work I’m asking this here. Is it possible to make a macro that casts Serpent Sting on a target if it isn’t currently affected by it, and a different spell if it is. like Arcane Shot?
Luis i have made a macro for 5.0.4 it got a few kinks like after a full turn of rotation or two it rufuses to dump focus but people can add a modifier if they like
here it is:
/castsequence reset=target serpent sting,null
/cast Cobra Shot
/castsequence explosive shot,Arcane shot,arcane shot
/castsequence dire beast, Black arrow
/castsequence arcane shot,Arcane shot
/cast A Murder of Crows
/cast kill shot
Hope this helps took a few hours to find a working pattern GL feel free to tweak it
[quote quote=3134]Luis i have made a macro for 5.0.4 it got a few kinks like after a full turn of rotation or two it rufuses to dump focus but people can add a modifier if they like here it is:
/castsequence reset=target serpent sting,null
/cast Cobra Shot
/castsequence explosive shot,Arcane shot,arcane shot
/castsequence dire beast, Black arrow
/castsequence arcane shot,Arcane shot
/cast A Murder of Crows
/cast kill shot Hope this helps took a few hours to find a working pattern GL feel free to tweak it Aktaíøn of Terenas
This reply was modified 2 hours, 17 minutes ago by Alex. Reason: mispelling XD
[/quote]
Going to try that in a few minutes for my Surv Hunter.
Edit: Works, doesn’t really proc ExoShot though on L&L though. Black Arrow seems to fall off a lot though too. Surv is very hard to get a macro working for. You can try the 4.2 one and make some modifications to see if that works.
I’ve been trying to no avail to find an addon that tracks which line --or better yet, which parameter-- of a macro, the client is currently handling. Basically, something more useful than “That ability is not ready yet”.
Reason is that I’ve assembled a macro based on Mario’s variant, but the more I tweak it, the more the macro stalls without highlightning which exact skill it’s waiting for. I’m trying to force the explo > kill > black > arcane prio. Is that possible?
[quote quote=3821]I’ve been trying to no avail to find an addon that tracks which line –or better yet, which parameter– of a macro, the client is currently handling. Basically, something more useful than “That ability is not ready yet”.
Reason is that I’ve assembled a macro based on Mario’s variant, but the more I tweak it, the more the macro stalls without highlightning which exact skill it’s waiting for. I’m trying to force the explo > kill > black > arcane prio. Is that possible?
Fix the problem, not the blame.
[/quote]
Hello Darkshroud, I usually can spot the spells the macro stalls with an addon called ForteXorcist, it comes with multiple tracking bars but the bar that tracks cooldowns and abilities is the one that I use.
Also another way is by tracking single spells in a damage meter like Skada, but it could get messy trying to keep track unless you are just trying to make some specific spells to work when dealing with spells that are bugged.