Trinket slot number in a castsequence

I used to use something like this in my macro so my trinket wouldn’t fire unless I was in melee range:
/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, 13, Templar Strike, 14

but it keeps converting it to this:
/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, Swim Speed (TEST), Templar Strike, Mana Drain

This fires my trinkets fine when I put it in a macro by itself but not with GSE. Anyway to prevent this from happening so it will fire the trinket slot instead of converting it to a spell?

Thanks and love the mod!

In GSE try to add a comment in between the sequence to see if it would not convert it like this:

/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, 13 -- Keep this as slot, Templar Strike, 14 -- Keep this as slot

Adding a comment didn’t work. It seems to break the castsequence and nothing triggers on that line.

Perhaps, comment can only be added at the end and not in between.

Try just this:

/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, 13 -- Keep this as slot

I tried a number of ways like that but I couldn’t get it to trigger.

/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, 13 – Keep, Templar Strike
/castsequence [nomod:ctrl, combat, nochanneling] Templar Strike, 14 – Keep

Is this possible now with latest version? Or is there a workaround for this? Tried a castsequence with 13 or 14 and it stills shows “Swim Speed (TEST)” if its in between other skills.

All Macros i’ve seen / used use the

/use 13 or /use 14

Not using the cast sequence