Sequences['Domo'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/use [nopet,nomod]summon Felguard
/petattack [@target,harm]
/petautocastoff [group] Threatening Presence
/petautocaston [nogroup] Threatening Presence
]],
'/use [noform: 0] Metamorphosis',
"/castsequence Hand of Gul'dan",
"/castsequence [modifier:shift] reset=target Corruption,Shadow Bolt,Shadow Bolt,Shadow Bolt,Shadow Bolt,Corruption,Life Tap,Shadow Bolt,Shadow Bolt,Shadow Bolt,Shadow Bolt",
"/castsequence [modifier:ctrl] reset=target Soul Fire,Soul Fire,Soul Fire,Corruption,Life Tap,Soul Fire,Soul Fire,Soul Fire",
'/castsequence [combat] Axe Toss',
--------'/castsequence [nochanneling] reset=20 Dark Soul: Knowledge',
'/castsequence [combat] reset=115 Imp Swarm',
PostMacro = [[
/castsequence [combat] reset=20 Dark Soul: Knowledge
/use [combat]13
/use [combat]14
/run UIErrorsFrame:Clear()
]],
}
This is a modified version of Jalisco Autuick macros
He has 3 gs macros named demo,demo2,demo3
All I wanted to do was, combine his demo and demo3 macros in one macro
with a modifier key.
I want it to fire shadowbolt sequence with modifier:shift
and fire soul burn sequence with modifier:ctrl
alt modifier works but other modifiers dont work.