Quick, one button macro test for general PVE built to give decent overall damage without needing massive amounts of movement. May be OK for content where you don’t have the space to play the Vengeful Retreat + Fel Rush game… Felblade is also not included so you don’t find yourself erroneously disengaging to dash over to a random mob that you mis-targeted.
Feel free to suggest edits, improvements, or just trash on it. All good.
Still a work in progress.
I keep Vengeful Retreat, Fel Rush, and my interrupt mapped to mouse keys and use them as needed, and make sure I move around enough to get my ‘Fodder to the Flame’ and soul procs.
The final Chaos Strike in Block 4 may or may not proc in your Essence Break window depending on the amount of Haste you have. Edit as needed.
As an all around, it does pretty good AOE. Uses Glaive Tempest on cool down, and Death Sweep in the Essence Break window, along with Eye Beam to proc Demonic, so there’s a lot of AOE/Cleave.
Are you looking in GSE or the WoW game menu? The only time I ever generally see that error is when the WoW game menu has too many macros stored in either the global or character specific tab.
In the GSE menu, I can add the macro but it doesn’t create the icon to drag to the bar so when I try and create the icon it says you are only allowed 18 macros at a time but only have 1
I’m just wondering what peoples numbers look like with this? I initially spike around 38-40k at the training dummy with this talent tree but then fall and hold about 19K no matter the speed I run it at. tried 250,200,175,150,100,50,25(Logitech gaming software) and it’s all the same. I’m wondering if I’m doing something wrong.
right now Im 376 geared and sim for about 40k Crit 25%, haste 9%, Mastery 45%, Vers 6%.
even with the buffs off I’m not hitting anywhere near simmed, with them off I’m simming at 32k sustained ST, in practice I hit about 12k under that. I just don’t know what I’m doing wrong. If I do my standard rotation IA Hunt VR FR Eye meta eye Essence Break then the Annihilation FR EB and Demon Blades I can sustain about 40-45k but with my hands not being what they used to be I start cramping up. I guess the new talent trees and system rework made it harder to hit near simmed. in SL I was hitting around 90-95% of simmed.
any updates on this? ive tested it, it does sick burst dps, then it all fades into not doing anything at all, until EB is back off CD will try to improvie/edit it myself, but here we got something to work with
Current iteration that I’m using in raid, still playing with different things. Removed Blur and Darkness, and if I keep momentum up, depending on the fight, I can do about 60k unbuffed sustained not counting soul procs. @402 iLvl with 4 pc. tier. YMMV. Haven’t had time to update it much, as I’m playing my Monk more. Generally only play DH in guild raid. Vengeful Retreat and Fel Rush are mapped to side buttons on my mouse. Momentum is key. I use a WA to tell me when VR is off cooldown. I generally also macro my on use trinkets, but Grieftorch doesn’t macro well as it tends to break the trinket channeling.
Feel free to change it around, make suggestions, or the like. I’ve never really gotten used to the newer versions off GSE. Still on the learning curve.
There were obvious flaws in this macro, and current iterations seem to do better, but I have also not found a macro that hits anywhere near my sim numbers.
For DH, it’s generally all about a combination of Momentum, the Essence Break window, soul procs, Fodder to Flame procs, and 4pc set bonuses. DPS is super dependent on movement after the initial burst of DPS. You’ll get bursts of DPS in 40 second intervals while Essence Break is up, and additional bursts when The Hunt GCD comes up. The rest of the time it’s all about using Vengeful Retreat or Fel Rush every time it comes off of cooldown which gives you an 8% damage buff every 20 -25 seconds. DH single target damage is not a strong point, as many of the talents have a cleave component.