Working MM 5.3 Macro

I can finally contribute one! Long-time lurker…
I put Aimed Shot in another hotkey to make sure I can fire it off w/o a channel.
I also have Kill Shot in here, but another /stopcast /stopcast killshot macro as well.

/castsequence reset=1 !Aspect of the Hawk, null
/castsequence reset=target Serpent Sting,null
/castsequence reset=0.3 0,0,0,0, Chimera Shot
/castsequence reset=0.3 0,0,0,Glaive Toss
/castsequence reset=0.3 0,0,Dire Beast
/castsequence reset=0.3 0,Kill Shot
/castsequence reset=5 Arcane Shot,Steady Shot,Steady Shot
/cast [combat] Rapid Fire
/cast [combat] Blood Fury
/startattack
/petattack

Ok a few changes first:

You don’t need a Aspect of the Hawk for a stance. Set it and forget. We don’t have Aspect of the Fox anymore so there is no point to use the others unless your dead.

Move Kill Shot higher in the priority to insure it will go off.

/castsequence reset=1 !Aspect of the Hawk, null
/castsequence reset=target Serpent Sting,null
/castsequence reset=0.3 0,0,0,0, Chimera Shot
/castsequence reset=0.3 0,0,0,Glaive Toss
/castsequence reset=0.3 0,0,Dire Beast
/castsequence reset=0.3 0,Kill Shot
/castsequence reset=5 Arcane Shot,Steady Shot,Steady Shot
/cast [combat] Rapid Fire
/cast [combat] Blood Fury
/startattack
/petattack

Should look more like this. Changes are bolded.

/castsequence reset=target Serpent Sting,null
/castsequence reset=0.3 0,0,0,0,Chimera Shot
/castsequence reset=0.3 0,0,0,Kill Shot
/castsequence reset=0.3 0,0,Dire Beast
/castsequence reset=0.3 0,Glaive Toss
/castsequence reset=5 Arcane Shot,Steady Shot,Steady Shot
/cast [combat] Rapid Fire
/cast [combat] Blood Fury
/startattack
/petattack