WW all in one any talent

dCJ3caGAve9svu9wjTnkQzdXnLq)IuUnfANkAVGDJSFunmk1VrzGsumujYGjmCvrDqvrogjNJISqvKwQQelwvXYH0dvL0tHAzuYZPYevvAQQWKvLA6sDzrhw4zKQUUQQnkrPTkrLnRIW2LOQhR0xjQQptKJRk40u10KGrRsFJOCsvughPY1OGZtuzLev5UkCivHguWbmva(Bj8RFHPfCa4JajP2byl9wwkLfG)MNi(rAyQa8t)9LHc4IS8KSSmpHg9LHcy8Z5E2xyAz2eGlglkRCjQZZihCatfCatfG12W1CrDzg)e9OsS9geLiEsAWfkl9MSlatlaRTHR5I6Ym(j6rLy7nikr8K0Glukd26SHPEaRTHR5IkX2BquI4jPbxOmyPKzaMfaS2gU2Lp8N0MCrDzg)e9OsS9geLiEsAWfpQu6nBWmmnayTnCnxuj2EdIsepjn4cLTScw6GPzaRTHR5IkX2BquI4jPbx861ZfN(J6AykdWAB4AUOsS9geLiEsAWfkLbBt6GPoaRTHR5IkX2BquI4jPbxyzwzQGmyAcWAB4Ax(WFsBYf1Lz8t0JkX2BquI4jPbx84l)URNK4c5fVtUq(E6nmv2awBdxZfvIT3GOeXtsdUqPxMz9MGPsbyTnCnxuj2EdIsepjn4cLTTmDfGPYcWAB4AUOsS9geLiEsAWfkBBz6SbCjMRlglkdoGgWNNYvcnDo4aMkaR1bQu2jLgLJlQe7gOgh13z8EanGXD(Cz)PT9mcWLq9muFlhGlHMfJfLbhqd4Zt5EjrYWLWb0qdnGlg0FGCg1jA5tQ9mcofAObaaDPSCD
Talents 2322112

This macro contains 1 macro version. This Sequence was exported from GSE 2.3.09.

Macro Version 1

Step Function: Priority

KeyPress: Contains various utility functions.

Main Sequence: Rising Sun Kick, Storm, Earth, and Fire, Touch of Death, Whirling Dragon Punch, Chi Wave, Invoke Xuen, the White Tiger, Tiger Palm, Fist of the White Tiger, Blackout Kick, Fists of Fury

Use priority

/cast [combat][nochanneling] Invoke Xuen, the White Tiger
/cast [combat][nochanneling] Touch of Death
/cast [nochanneling] Whirling Dragon Punch
/castsequence [combat][nochanneling] !Fists of Fury
/cast [nochanneling] Rising Sun Kick
/cast [nochanneling] Chi Burst
/cast [nochanneling] Chi Wave
/cast [nochanneling] Fist of the White Tiger
/castsequence [combat][nochanneling] !Rushing Jade Wind
/cast [nochanneling] Storm, Earth, and Fire
/cast [nochanneling] Blackout Kick
/cast [nochanneling] Tiger Palm

This macro doesn’t hold stacks of combo strikes. IMHO priority based macro doesn’t work with monk WW.

You shouldn’t really be using combo strikes anymore I think as mastery is not our primary stat anymore. Also hitting two blackout kicks in a row is not a dps loss with the azerite traits.

Hit Combo can still be used and is good for sustained ST damage while Xuen is now recommended for all other ST/+3 damage.

It’s talented here which is why it was probably mentioned but there is no requirement for it anymore.

Anyway I’m getting about 30% less dps with this in comparison to Aggman’s. Also Aggman’s seems to be not optimised for Rising Sun Kick. RSK should do about 30% of all damage, while with Aggman’s macro it does roughly 10%.