Zabratooth Prot Warrior Levelling Beta 1.02 ( 09.10.26 )

Hi Guys,

I am currently experimenting with a very simple Protection Warrior leveling macro for WoW Forever . I am only level 16 right now and the macro is not fully tested yet . I am using combat logs and ActionTrail to see what GSE actually triggers and how the Rage flow behaves.

The goal is not to automate every Warrior ability, but to handle the repetitive core while keeping utility and situational abilities manual.

!GSE3!zVXRbtMwFIUJeEDinSEe/AFjTdM2QCXQSpK22bp1WstWMU3gOreNVccOtlOpgoeC+JGx7pEf4Df4lr3jrt0WxKYBYtMeElk317nnnnvs87WW4BETOJwE21hS3GWgxtV1TKRQ44bPIAauXZFyfTtowfsUOAG1v72DpaRCvm3AEBijvI/yy5Y9WWtgpV8nIdYQbtiW7eQt67l5inahvg1SUcHV54Nahejp6suhp0cJ+PG0Wj3gGuQQs0rBa5todZbkBUTwR7cW7nyfpXU+5JTGUmOtMRnczxFTEO3GIiyriPb0HrKfFbNRoiXbQ06hWMhGMTOZ+bxjzYJq3hja5cJ83kMSFOgXpk4fNHJKRWcJ8ZSxwyyyOZ53V4DnFIdTempnODojI8PWL6CyLJ6377pA/8tkrxzUZsC7KWX6VOj7VVfEXayP/AbuAus83JRCI1dIQE/QlpE27wMSnI3OJDs5n+E/Fmfp9xbsklP6D+LMcnueUMfXh40cs3rM+dL8bf5+gSRSTvXK5MaAvPQw3Ryolx6xvxF8K6LAwhPVBzuAB5VUYjWur4PGHtb4W70OLDGX/aDzONI6UeVcLqSKCBku9/u5voLpKCGsuxGQgUrjtWG+DA6QntW1qpVUR0KuvsFdibUQOlqttfy5Jyw+uLe1jnmK2awPYzkmeuRt4BgusBpvimWl5kEPp0wvBE1J+5SvwahTnm9Apxs+tkjE0jjpUW76nK/VgK64DCtFCXplOkSbQ7/hQQI8NBOgoA5OXDBjjGcWOK62EiCBt3j3h9tuuosvP7V93hOSgGE4MWx1KaN6dHQ8pFW32Wj4bjtobvwE

Version 1 – Prot Core: Revenge Only

This is the current baseline version .

There is no automatic Rage dump and no Revenge castsequence in this version.

The structure is simply:

Rend once → Revenge → Revenge → Revenge → repeat

Rend is applied once per target:

/startattack
/cast [mod:shift] Heroic Strike
/cast [mod:ctrl] Thunder Clap
/cast [mod:alt] Demoralizing Shout
/castsequence [nomod] reset=target Rend, null

The remaining action blocks simply use:

/startattack
/cast [mod:shift] Heroic Strike
/cast [mod:ctrl] Thunder Clap
/cast [mod:alt] Demoralizing Shout
/cast [nomod] Revenge

I currently use three separate Revenge actions .

This version deliberately allows Rage to build up and leaves Heroic Strike under manual control with SHIFT .

Version 2 – Prot Core: Shield Revenge

This is the experimental version intended for level 16+ , when Shield Block becomes available. You can use this variant with lower levels too. The macro will not break, if the ability is missing.

Planned structure:

Rend once → Shield Block → Revenge blocks

Shield Block gets its own action:

/startattack
/cast [mod:shift] Heroic Strike
/cast [mod:ctrl] Shield Block
/cast [mod:alt] Demoralizing Shout
/cast [nomod] Shield Block

I’m also experimenting with a more controlled Rage-dump approach in this version:

/castsequence [nomod] reset=combat Revenge, Revenge, Heroic Strike

The idea is that Heroic Strike is only reached after two successful Revenge steps instead of being fired blindly by the rotation.

This part is still very experimental and needs more combat-log testing.

Modifiers

SHIFT – Heroic Strike
CTRL – Shield Block
ALT – Demoralizing Shout

Kept Manual

Battle Shout
Thunder Clap
Bloodrage
Taunt
Shield Bash
Defensive cooldowns
Mobility / PvP utility

D. Talents - Deep Prot ( 0/0/21 )

E. Musca Auras

Musca Aura “Warrior: Target Debuffs”

!WA:2!YMNyQr23zUukF4RkhJ8l0wwh55jOhWIPcUYRPvL3HKGJMJ1knNXgX)f0OhJrjj9WUZIBmYsgi0ImCke(MRSAQB0SHnECyoQIP(anq9y0IHebwlCInIgQphRPhF1YkGd)8srsHiinrhvmRWM8n(blbmxIi)t1vV0cPk9VRlaLGKbecz4mhG2J360xu2tCcKkqMvCj7Bn9VouX4b6zXXOYevpdoau(r(0MDcXy6ih2jQGrHxXnh08km1C(0upeoqDALCTF72NRjY)018L2XtXzYoM7p9KVcbQ1maoJSX5uJmhO0flHkGhOxU8qSgJHRGJzFQSvF5HzY3a8iyhpAl2D85mPL3n(s(tkZ2xWeuJ(h94WjMXEw(OFv9sn9KFgDLnb9eO92iLk3SdVsu)QCqU(7faVf9IA)z9LdBblsAdROcuoCJE)wZ5bB5NsKD6DWVqprwR0fMnqmf1ibHDpP8pU)1w9JR94ZeXksMgbGxQyv4cr7SJ(oQtPrhYxOX0aRm8RaEnB7xaPGZP1mOPBdFqypVGKrlNnivBlcOx6XJGNxKFTpsIxwyIbCuSvzsnKS7G6)y)KRiW7dMn5RFnwR2heMZTNV9H2Tqpwznh)MTBAbFAR6(2xjGVvZ1Ef9mg5UXcZLh54owyCoz6SuJLJmJX1zyFakVYXoh8vguJ63w)1tfcfvFKmN69jvbwf99N)y27FNTCqwf02LEWWJzYGv4JQ5ToZ9iexc854AbSUSWnHZfytcuKgtInZ1lMqmWv8J3Y0dtOnYbtfuWLFE6DtxjW7e)9V0Ey7DLkNPeloCp)d6mjc3nMVH6ywTI3Oxa3Pepx0U(RSvUqBRHjg76EPsNF9wAjnF96uppiIQF8RT3g4YwUwPiopTSu8uP3mUyQPi9VxJbK0KgwTskUgQ5CyZUwuJelBiyshp6woBLTKDgC3IK2Q6Za9uZiTKBsOl34U8QSehseMngnhJGTcQ8nS01q)12tPknDgLM2OG0epcxSkhQufMLx2vNu(RvzqSkfma18pQzLY2zIchKHHsSi6iLvGOXYvzSfjattA3VAvJ)EaRAjnmwVsxWG(0GnO1cVwGk(QW3BMwzYTi9y34wPEjEtj04NX)g9RAY84um0BfU0GZS8rL)s9(tqr1xNQWl)sdMd39hbGE6HjHY418lFBE2u6sqk4OU4sWSa3k0vAC66i03atrCwW(CZG0L3l4yJNRczjyPKFtMtJaVeWRf1jqdV4zorv9bZf8v82I6n3b2CXQwn)uMdLzI4aR(lOT3g0wst6P0nmlwPxpyLMR(aF8m)qAo5vpJU9iE225NMV7kvV0w3jyMUzJgt)Q9vL4RcHWINS6(JztlFFxXRyF4biKIb1Ht)k8mngOWaUKlzIEOT12(QNU(C8W23lUcUsRJdpRYAERzukSnb0jWYsd)tGpGGW3zx0T)TaAzyGKw7nrwCl8ejU1CLgnxGVTYB82k4yKA(7uM2Ge6GGFmDSJB9JWTUo1fvmUOtYp5CWCy9lpoN)bRukZnddyF2hn(LqnS(bkV(uhakQ8EqJHx)lGjAoGSRUm3iSc1wGMn(5ztbYSMh3ld52QrX3znL)CaC6mX1fTspykOb(PqmcYczBCsruXmw4a)3x6)f2KkOZIUE)3OcHm8AwFjXdUQkPsdUG6Wo0pS2IgrqKN(ePw)fOZm(bGPf4cqjJPuUSu(8iRl4GFCFNIzsDA6XyT2oP1fpfqf4edS1)SNs(akqL604hehs4KpKtShXP8zb368kALwe1R1LQF(Ii5Qu1hZ2i7qHNhc8Q0i6M3K5sQlzhgCnCAgMBeUzrX5CB42jKv3I1qauoKvEn6jpR3IZJ0hIb)h9wWg1nQr)Q8Lt7NRQ5TyVV9w6Qh5G4sv67)Ky5rc

Musca Auras - “Warrior: Player Buffs”

!WA:2!PMZCFgl3HZLoftJY67QPt43U862klPXno8Jf6hziV2Tg9UWsxKiU1khmVAJY7As2fHMZcq(PAoxcDrT3oeL6xMtaqhRjNlbxUZLJZRKwN1W4YXgetlO49baqhHjPwZLO9qcnxr5iHEKSN0XCtVwk7L6KQkOU)kQnVRTyKEeWyaFsU4Gd2dk2ONTuoKQkF3yOhocDS1w9bHmid(FVPlv8O8)bOPTyYk3LiQu0tURhv97jYn66yuC8SBWSgaoL5OI7GSpgAAJXblwpWSdv0T)8O0CZqes(5hV32eyl7GR9ipFnCHTukgO6iJhNfdwjQimCSD3SY7LUkou(aBAqUFE3brQCLg4zPCnFp6YwxVG6OKJeZX(ZNPRg)KDnF60timY5QIfKmNJZ82O3B(NcvfegX3Awu1Lu9)KeL4jvvXBDZshhwnXCf(k9CN7uSnyS3Q0bub0r7S3PSu3H0McSPrO66)aBfJvYdmtJ0KQpybseeLddR3i6T9Vc0cMyYDYUjW6Mpq0HY04BLf4apg3DtHR6iuGzk6)ge0itIseltMnmLPC03MjtTsaRET7nljwP0mvUFM3vFQeYdIvJsSeDAJ1ob1vjNRRno9uV9Pu6XKGpNkPkALJG5ZOnCNn(uTqe7UKcWb1zNkGikfHWpHv5dRHWuErwFtgIw9AA5cJQSdFk(Gy3wR9qAMFtGhx7OEQcF6ksy49UnyBTRq1cdrzkbVEzyWv9WtXt9RCZDTHhoRVuNaAo)eiRR05XErPB55oLxQ3ATMH3mtLtfvvlO3Ces3ynvJGaZi49gj0kbM9TBiNmUwO7E9evlhhjlhIN2CjSzlzj4i4Gv)wC0m3cZI2MCAA0VwJNXrwjvC8ZT5AD2ukKN(G4ULVOKoCqyaJa5iIfSNBP3O(iInOQm9TqyzxfFv3Pz8n5cpo07W2wujM1tpAxz2D5A156QE9vsJb1ZaP19tO8ZMQoeDeXVp2BJGfMEXYr(O9q72TnjTvZWblUuGfg0xPoxu(dMi8zwT8nqfmE4Paq(xNkYjR6QiuEwJEUdDfVAX0Ndd7H3dHPfY61henAeU92Ua0mVl9p3SZC1XlgT)D0osH2uWer3ouCfS2aZTVs9kqZA110Ikc3L7231(8jY7Nq65BZsU(M7eKUXRDDnJFQSl2YDYRBLloajs33r)(AAgJDrLIdMPM2g8FDS)kU1cvHFNuglF3YIm3o(l3nJT0UVbP(3ZAzsxVUKgyCQHaJV2sXP3GKEV666msMcX2XP4O(umH9t4LG6GuXWnFQGMx0oEBoNpGh6rZLozeGxsQ5JSWjgMqHrZnsNRrIPZZP9N(0iIGoqas2v8QS)z9GPNOBH80tWF6kSN9HXdjMrkrBrXrEEc8SidKzgfmTAzxZ1mLSoMd9gQbbCVR3RcUbItcYXaZCPDdUbwgmED0)ByJAa6Vm)MctLriwxzvOqYwxxYk)M2RZSxjNRpA98SrsyRo4SbIYYwZeK6Sf(FhD0nK)Teh(32wv46XFpEqbUjuDaFBdvpQP87MDgESd4yrRgd3cTVGUiSMbnivegLnfvaf(i4(Ity5LBvOa9urzIr0Pg9c9nfA0iQjeX(h4CZ8xsIXsYP9dQ3GmdjxS7fJXfVpSx5CpcHiOnfn6ysO4RXkKUobaYCTqHCLR5lSaMu9vFdLlHoqZvtn7yeB6WEY(eKp1cphGPbSfjWzZal3TSZxiF1gaSuB0JenMe7ZA0mc0jHkT)Mekj1nnMUEzRZPUzXBt7YN8FX7RJPkc)dyvHbXAtrX(zBTbIuVzZXexZrmivCJWZz(k(9C3x7hVeZT0PrnSln5q)Z5scKS9EoY1xAxStsMSNQ)g7bx3Ly02fHGg3cI9Nd0hSbn1bAm

F. Current Testing

  • WoW Forever Beta
  • Level 16 Protection Warrior
  • GSE
  • ~100 ms key repeat
  • ActionTrail
  • Combat-log analysis

The main thing I’m currently working on is Rage management .

The first version is intentionally simple and serves as the baseline. The Shield/Rage-Dump version will be tested properly once Shield Block becomes available at level 16.

I am using ActionTrail for Debugging.

More updates will follow as I level and start dungeon testing.

2 Likes

Documentation of the macro in case the GSE-Sequence will be outdated or someone wants to change it in the builder:

Variant 1: Prot Core - Building Rage Pool

Variant 2: Prot Core - Revenge & Shield Block and Heroic Strike

2 Likes

Thanks for sharing. I was also testing something similar to the engine process I created in Retail, but have been holding off with the changes coming out. I will def give it a test out :sign_of_the_horns:

1 Like

Thank you Zabra and War for your hard work in this

Oh yes. That would be awesome If you could Look into it. My Attempt could need a Look of someone who did some sequences before and actually knows what to do. Thank you!

Thank you for your Kind words. I am Just Happy If my starting macro also works for Others and helps playing.

Don’t suppose you have anything for Fury warrior?