Sorry if this is explained/asked somewhere else…
When I have something like (it’s an example only)
/castsequence reset=combat/15 Unleash Elements, Flame Shock, Frost Shock, Frost Shock, Frost Shock
/castsequence reset=target/6 Flame Shock
/cast SPELL_A
/cast SPELL_B
What happens to the stuff in the castsequence if I hammer the macro button like crazy not taking care of the global cooldown? (assuming I’m slow and hit the button 3 times in 1.5sec)
Is it…
- Unleash Elements
- can’t do Flame Shock because GCD, hopping to line 2
- can’t do Flame Shock because GCD, hopping to line 3
- cast SPELL_A, hopping to line 4
- can’t do SPELL_B because GCD, hopping to line 1
so will it skip all the stuff that I hit the button when it’s on GCD?
Does it remember the position in the /castsequence in line 1 for the next time it starts over after line 4 is done or skipped?