This macro works fine although there is a 2 push stall on startattack but I didn’t find it an issue.
Please feel free to modify and post your findings
Build:1111131
Glyph of Chimera Shot is the only one needed, you can have whatever you want in the others.
Sequences[‘Huntard’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Rapid Fire’,
‘/cast A Murder of Crows’,
“/castsequence reset=20 Barrage”,
‘/castsequence reset=9 Chimaera Shot,Steady Shot,Steady Shot,Aimed Shot,Steady Shot,Steady Shot’,
PostMacro = [[
/cast [combat]Kill Shot
/use [combat]13
/use [combat]14
/startattack
]],
}
Hope you didn’t mind I went ahead and put it in Code Format
Sequences[‘Huntard’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
‘/cast Rapid Fire’,
‘/cast A Murder of Crows’,
“/castsequence reset=20 Barrage”,
‘/castsequence reset=9 Chimaera Shot,Steady Shot,Steady Shot,Aimed Shot,Steady Shot,Steady Shot’,
PostMacro = [[
/cast [combat]Kill Shot
/use [combat]13
/use [combat]14
/startattack
]],
}
Hello there its my first time here and i am really new at this.
That macro is for just only 1 key?
How do you put all that in one macro?
This can be used with Barrage and with Stampede?
How this work with Thrill of the Hunt?
I really dont know that this macros exist.
This work good for pve?