Forums Forums Hunter Archive Patch 6.0+ Survival [GS] 6.0.4 2 button rotation

Viewing 10 posts - 1 through 10 (of 22 total)
  • Author
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  • anon_hunter
    Grunt
    Post count: 18

    Here is my gnomesequencer survival macros. I use two buttons because barrage should never be used in a sequence macro or bad things will happen as mobs come out of nowhere.

    My talents are as follows:

    3,1,2,1,1,3,3

    As I a taking steady focus and barrage as well as lone wolf, I do not have anything for pets, have it firing cobra shot twice if possible, and have barrage on a separate macro

    So here are the macros…

    Single Target:

    Sequences['SVST'] = {
        PreMacro = [[
    /targetenemy [noharm][dead]
        ]],
        '/cast Explosive Shot',
        '/cast !Black Arrow',
        '/castsequence reset=3 Cobra Shot,Cobra Shot',
        '/cast Explosive Shot',
        '/cast Arcane Shot',
        '/cast A Murder of Crows',
    }

    Multiple Target (AOE):

    Sequences['SVAOE'] = {
        PreMacro = [[
    /targetenemy [noharm][dead]
        ]],
        '/cast Explosive Shot',
        '/cast !Black Arrow',
        '/castsequence reset=3 Cobra Shot,Cobra Shot',
        '/cast Explosive Shot',
        '/cast Multi-Shot',
    }

    Barrage Macro:
    note: this does not cancel the channeling of barrage if you spam the button so if you need to stop it, spam the main macro

    #showtooltip Barrage
    /stopmacro [channeling:Barrage]
    /stopcasting
    /stopcasting
    /cast Barrage

    So this pulls nearly as much as when I wasn’t using macros (20+k single target and 30+k burst AOE). My current ilvl is 650

    Do not contact me in game EVER

    Istvan Eber
    Grunt
    Post count: 10

    Have no ide how you get those dps numbers this macro starving me on focus like never before not even close to use barrage if im not manually manage more focus shot

    anon_hunter
    Grunt
    Post count: 18

    Barrage is a huge focus cost. If you are trying to weave it into your rotation then you are doing it wrong. That said, if you prefer to sit with a reserve of focus instead of letting it be used and having the macro starve it a bit to pump cobra shot, then just take out arcane shot as a /cast and put it in the cast sequence. That will have it cast arcane shot less and not starve you as much. Granted you will lose some dps but that’s the cost of saving focus.

    I’m also not using focus[ing] shot as it has a movement restriction and that totally breaks the point of playing a hunter.

    Anyway, try this and see if it works for you

    Sequences['SVST'] = {
        PreMacro = [[
    /targetenemy [noharm][dead]
        ]],
        '/cast Explosive Shot',
        '/cast !Black Arrow',
        '/castsequence reset=4 Cobra Shot,Cobra Shot,Arcane Shot',
        '/cast Explosive Shot',
        '/cast A Murder of Crows',
    }

    Do not contact me in game EVER

    Barry Bradshaw
    Scout
    Post count: 2

    Hi Steph

    What Glyphs are you using please

    Huntardelite
    Grunt
    Post count: 24

    Steph what kind of pet are you using???

    Kaysersoze
    Grunt
    Post count: 13

    Steph what kind of pet are you using???

    He’s using LoneWolf…no pet.

    anon_hunter
    Grunt
    Post count: 18

    Hi Steph

    What Glyphs are you using please

    Click the link on my talents it will show the glyphs as well.

    Do not contact me in game EVER

    DBCotten
    Grunt
    Post count: 1

    Great Macro. If you were to use Glaive Toss, would you incorporate it into the macro (and where?) or self fire it like you do for barrage?

    anon_hunter
    Grunt
    Post count: 18

    Great Macro. If you were to use Glaive Toss, would you incorporate it into the macro (and where?) or self fire it like you do for barrage?

    I would say weave it in as it is only 15 focus and pretty much not going to drain you that bad. Only problem is barrage is just a beast when it comes to AOE DPS that I can’t give it up.

    Do not contact me in game EVER

    anon_hunter
    Grunt
    Post count: 18

    I made some changes to my macros and am pretty pleased with the outcome. I also added some scripting to remove the annoying ping sound you get when it moves across the rotation.

    The other big change is I added in another murder of crows and black arrow because I felt it got skipped over a little much and I wanted it to catch as much as possible. These really are not necessary if you have a great latency but as mine runs in the 90 ms range, this helps me out. I also took out the “!” as it doesn’t do anything and boosted the castsequence to 4 seconds which smoothed out the cobra shots.

    I was consistently pulling 23k tonight (single target) in highmaul.

    Single Target

    Sequences['SVST'] = {
        PreMacro = [[
    /targetenemy [noharm][dead]
    /console Sound_EnableSFX 0
        ]],
        '/cast Explosive Shot',
        '/cast Black Arrow',
        '/cast A Murder of Crows',
        '/castsequence reset=4 Cobra Shot,Cobra Shot',
        '/cast Explosive Shot',
        '/cast Arcane Shot',
        '/cast Black Arrow',
        '/cast A Murder of Crows',
        PostMacro = [[
    /script UIErrorsFrame:Clear()
    /console Sound_EnableSFX 1
        ]],
    }
    

    AOE

    Sequences['SVAOE'] = {
        PreMacro = [[
    /targetenemy [noharm][dead]
    /console Sound_EnableSFX 0
        ]],
        '/cast Explosive Shot',
        '/cast Black Arrow',
        '/castsequence reset=4 Cobra Shot,Cobra Shot',
        '/cast Explosive Shot',
        '/cast Multi-Shot',
        PostMacro = [[
    /script UIErrorsFrame:Clear()
    /console Sound_EnableSFX 1
        ]],
    }

    Do not contact me in game EVER

Viewing 10 posts - 1 through 10 (of 22 total)

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