So Spitz provided me with a different way of thinking on the Shaman forum (Thanks again). The macro below runs on key#2, and Marked Shot is on key #1 on my G910 keyboard. Marked shot fires anytime it’s available, if not available it jumps to #2 where the macro fires. I’ve since edited and removed the .2 second delay from the script, as it’s covered by a 200ms delay under the toggle option.
I took a look at my MM Hunter and, barring having to switch talents between every fight raiding, I came up with this single target centric with some AoE added to it for when the need arises.
iLvL on my hunter is 874, with legendary Zervims Hunger (Ring) and War Belt of the Sentinel Army (Belt) equipped.
In LFR on Skorpyron last night boss fight was pulling 470-500k dps, depending on how many adds were around the boss to catch the trick shots, multi-shots, and marked shots, plus procs from the Eye of Skovald and Unstable Horrorslime.
Take a look and tell me what you think. Constructive feedback is welcome. Thanks.
Sequences['Tricky'] = {
-- This Sequence was exported from GSE 2.0.14.
Author="Ronburgandie@Arygos",
SpecID=254,
Talents = "1313133",
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [combat,nochanneling] Trueshot",
},
PreMacro={
},
"/cast [combat] [nochanneling] Multi-Shot",
"/cast [combat] [nochanneling] Windburst",
"/cast [combat] [nochanneling] Trueshot",
"/cast [combat] [nochanneling] Windburst",
"/cast [combat] [nochanneling] Aimed Shot",
"/cast [combat] [nochanneling] Arcane Shot",
"/cast [combat] [nochanneling] Aimed Shot",
"/castsequence [combat] [nochanneling] Arcane Shot, Arcane Shot",
PostMacro={
},
KeyRelease={
},
},
},
}
I moved Winbdburst down, from initially being the first cast so it may have a chance to take advantage of vulnerable. Before moving windburst it had zero crit % after 3 min of testing, after moving it lower in the list I was getting 50%-75% crit rate.
I’m not understanding why most macros have [combat] or [nochanneling] or both preceeding the command. If there’s a viable reason let me know.
Thanks.
Edited 2/25/17: Added [combat] [nochanneling] modifiers to the sequences, removed Murder of Crows.