THIS MACRO WAS MADE BY ME, OVER THE LAST COUPLE OF DAYS, BUT IT WOULDNT BE ANYTHING WITHOUT THE GUYS ON THE DISCORD. Cymiryc, John Metz, Xath. thanks for all of your help, this wouldnt have come so far without you guys!
The macro was put together using Wowheads Windwalker guide for rotation, and Talent choices. but you can choose whichever talents you want, and the macro will work fine.
*Note on Touch of Death. You can either select a target and focus them, or if it is a boss target touch of death will go off on its own. other than that, it will not fire.
The Macro includes, Soloing,Raids, and a PvP version. Single Target, and AoE. I personally use button 1 for single, and Button 2 for AoE.
SINGLE TARGET
Sequences['WW_ST'] = {
-- This Sequence was exported from GSE 2.2.03.
Author="Flashgreer",
SpecID=269,
Talents = "3,X,3,X,X,3,2",
Help = [[Set the Boss/Targeting dummy as your focus, to make sure you use touch of death. If Chi starved let go of macro for a sec, the resume.]],
Default=1,
Raid=2,
PVP=3,
Dungeon=2,
Heroic=2,
Mythic=2,
MacroVersions = {
[1] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [nochanneling,combat,talent:7/2] Whirling Dragon Punch",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick",
"/cast [combat,nochanneling,talent:6/1] Rushing Jade Wind",
"/cast [combat,nochanneling,talent:4/3] Leg Sweep",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [@focus, exists, harm, nodead][@boss1, harm, nodead][nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
[2] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [combat,nochanneling,talent:7/2] Whirling Dragon Punch",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick",
"/cast [combat,nochanneling,talent:6/1] Rushing Jade Wind",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [@focus, exists, harm, nodead][@boss1,exists, harm, nodead][nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
[3] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [combat,nochanneling,talent:7/2] Whirling Dragon Punch",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick, Disable",
"/cast [combat,nochanneling,talent:6/1] Rushing Jade Wind",
"/cast [combat,nochanneling,talent:4/3] Leg Sweep",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
},
}
3+ TARGETS
Sequences['WW_AOE'] = {
-- This Sequence was exported from GSE 2.2.03.
Author="Flashgreer",
SpecID=269,
Talents = "3,X,3,X,X,3,2",
Help = [[Set the Boss/Targeting dummy as your focus, to make sure you use touch of death. If Chi starved let go of macro for a sec, the resume.]],
Default=1,
MacroVersions = {
[1] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [nochanneling,combat,talent:7/2] Whirling Dragon Punch",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [combat,nochanneling,notalent:6/1] reset=combat/1 Tiger Palm, Spinning Crane Kick",
"/cast [combat,nochanneling,talent:6/1] Rushing Jade Wind",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick",
"/cast [combat,nochanneling,talent:4/3] Leg Sweep",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [@focus, exists, harm, nodead][@boss1, harm, nodead][nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
[2] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [combat,nochanneling,talent:7/2] Whirling Dragon Punch",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [combat,nochanneling,notalent:6/1] reset=combat/1 Tiger Palm, Spinning Crane Kick",
"/cast [combat,nochanneling,talent:6/1] Rushing Jade Wind",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [@focus, exists, harm, nodead][@boss1, harm, nodead][nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
[3] = {
StepFunction = "Sequential",
KeyPress={
"/cast [combat,nochanneling,talent:7/3] Serenity",
},
PreMacro={
},
"/cast [combat,nochanneling,talent:7/2] Whirling Dragon Punch",
"/castsequence [combat,nochanneling] reset=combat/1 Tiger Palm, Fists of Fury",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Strike of the Windlord",
"/cast [combat,nochanneling,talent:1/1] Chi Burst",
"/cast [combat,nochanneling,talent:1/3] Chi Wave",
"/castsequence [combat,nochanneling,notalent:6/1] reset=combat/1 Tiger Palm, Spinning Crane Kick",
"/cast [nochanneling,combat,talent:6/1] Rushing Jade Wind",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Rising Sun Kick, Disable",
"/castsequence [nochanneling] reset=combat/1 Tiger Palm, Blackout Kick",
"/cast [combat,nochanneling,talent:4/3] Leg Sweep",
PostMacro={
},
KeyRelease={
"/cast [combat,nochanneling,notalent:7/3] Storm, Earth, and Fire",
"/cast [nochanneling] Touch of Death",
"/cast [combat,nochanneling, talent:6/2] Invoke Xuen, the White Tiger",
},
},
},
}