It’s been 8 months since I posted an update of this macro, with some refinements. way back then it was so close to what Doram posted as we did a wee bit of collaborative work on them just with Talent differences I didn’t bother but have since refined it.
Testing it on a min-maxed 925 rogues would have me sit over 1 mill, due to the gear setup I could vanish and burst past 2 mill but then settle around the 1 mill - 990 K mark in a 3 min window in test dummies.
in heroic raids, performance varied based on fight and how long I can stab boss in the back. as any time you’re attacking any arc facing besides the rear, so front and sides results in about a 200k DPS loss. this applies to Sub rogues as well but not outlaw.
Sequences['Assassin'] = {
-- This Sequence was exported from GSE 2.2.03.
Author="John Metz",
SpecID=259,
Talents = "1,1,1 or 3,3111",
Default=1,
Icon='Ability_Rogue_DeadlyBrew',
MacroVersions = {
[1] = {
Combat=false,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = "Sequential",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [@focus,exists] Tricks of the Trade",
"/cast [nostealth,nocombat] Stealth",
"/cast [stealth] Cheap Shot",
},
PreMacro={
"/cast [stealth] Shadowstep",
},
"/cast [combat] Kingsbane",
"/cast Garrote",
"/castsequence reset=combat Mutilate, Rupture, Mutilate, Envenom, Mutilate, Mutilate, Envenom, Mutilate",
"/cast [combat] Vendetta",
"/cast [combat] Toxic Blade",
PostMacro={
},
KeyRelease={
},
},
},
}