**EDIT I had posted a previous rough draft that did not work, thats what 4 played days of classic will do, macro updated
**
I modified Sekh’s kick ass macro to include Azarite abilities and made some changes. Actually i tore it apart, had to remove Chimera shot to get Concentrated Flame in and still build stacks, moved around the cobra shots, etc, but i started, and still use his core method, including the ingenious /castsequence kill command, barbed shot that insures kill command will always fire off cooldown.
The other thing that makes Sekh’s macro blow away all the others is the manual triggering of Aspect of the Wild, an expert hunter doing properly that will break meters. #5 is my "Expert " version and ive added AotW tothe CONTOL modifier key for one less thing to bind.
Since Sekh’s macro was updated we have some things that speed up Beatial Wrath, so it goes off cooldown much more often, i just added it to pop off cooldown, or close to it.
There are several Cast at Cursor things in the arena version macro, so be sure to keep the cursor over your target, or where you want tar traps.
On the macro #5
Press Control for Aspect of the Wild, since Bestial Wrath has several things that reduce its cooldown now i added it into the macro. BW can be used 3-4 x sometimes before AotW has finished its cooldown. (Not Necessary on the other versions, AotW is macro’d in)
Press Shift for Multi Shot (I will add a proper AOE version Later)
Press Alt for intimidation
Press (hold) ALT for Spirit Beast Heal (i took it out of Sekh’s version since i stand at range, and pet running back and forth lowered dps). I would also make this macro and keybind it separately, you would have to stop the GSE AHK for a moment . /target Player /cast Spirit Heal
The arena and pvp versions cast concussive shot, Drops tar traps at cursor, sends Dire Beast Hawk at cursor, Sends Ice and Hi-Explosive trap @ cursor. if you use your ice traps for interrupts take that line out. Same with intimidation, i have it as first ability with spirit shock always firing as is.
Im getting close to sim on target dummy. (sim for target dummy or helter skelter), and if I use #5 and manually hit Aspect of the wild I’ve nailed it.
Try it out,let me know what the results are, its not quite ready but i wanted to release it anyway. Post adjusted versions if you can improve the dps. Now Que ue up arena and go smash some hordes!
I’m playing classic on Globby right now,but will do my best to keep improving this.
/cast [mod:ctrl] Aspect of the Wild
/cast [mod:shift] Multi-Shot
/cast [mod:alt] Intimidation
talents 1 3 x 3 3 1
azarite talent (edit name fpo) extends ferocity duration to 9 sec
ill add suggested azarite talents soon
My apologies for rushing, I had uploaded an old draft, here is the working one.
Take a look at the different macros and pick the ones you like for your purposes.
#5 requires manual application of Aspect of the wild for maximum dps, Control button activates Aspect of the Wild.
I can hit my sim using it, but it can be a dps loss if you are doing instances with a lot going on and you forget to use it. If your experienced use it, if not don’t.
This macro does a pretty good job building ferocity stacks, and a great job firing off kill command off cooldown.
The PVP version has concussive shot, and releases Dire beast Basilisk, or Dire beast Hawk at cursor, as well as dropping a Hi explosive trap at your feet off cooldown to toss anything or anyone getting too close to you back. Spirit Shock, intimidation, and interrupt have to be used separately.
The arena Version pretty much throws everything you have at the target and cursor, i included ice trap at cursor for the interrupt, intimidation, spirit shock, hi explosive at your feet. The arena one is my favorite.
The main pve macro also has dire beasts, but don’t worry, it will just skip over if you dont have those talents.
I feel very foolish after spending many hours and days getting this just right, tweaking, testing, tweaking again, only to end up releasing the wrong thing.
I sacrificed a lot to get stacks to build, barbed shot might go off too much still, i will keep adjusting.
SO, here is the proper macro.
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SKEKSISINGLE
Talents 1213211
This macro contains 5macro versions. This Sequence was exported from GSE 2.4.14.
- Normal Dungeons use version 2
- Heroic Dungeons use version 2
- Mythic Dungeons use version 2
- Arenas use version 2
- Timewalking Dungeons use version 2
- Open World Parties use version 2
- The Default macro is 3
- PVP uses version 4
- Raids use version 5
- Mythic+ Dungeons use version 5
Step Function: SequentialMacro Version 2Pre Macro:
KeyPress: Contains various utility functions.
Main Sequence:
KeyRelease: Contains various utility functions.
Post Macro:
Step Function: SequentialMacro Version 3Pre Macro:
KeyPress: Contains various utility functions.
Main Sequence:
KeyRelease: Contains various utility functions.
Post Macro:
Step Function: SequentialMacro Version 4Pre Macro:
KeyPress: Contains various utility functions.
Main Sequence:
KeyRelease: Contains various utility functions.
Post Macro:
Step Function: SequentialMacro Version 5Pre Macro:
KeyPress: Contains various utility functions.
Main Sequence:
KeyRelease: Contains various utility functions.
Post Macro:
Step Function: SequentialPre Macro:
KeyPress: Contains various utility functions.
Main Sequence:
KeyRelease: Contains various utility functions.
Post Macro: