Celbone's Totemic Mythic and Raid Sequence - TWW 11.1

UPDATED ON 17/03/2025

Hello Everyone,

It took long enough and I hope it did worth the wait. Here it is, the Totemic Sequence for TWW 11.1 Patch.

Enjoying? How about support the work?
By Me a Coffee!

First things first!

ALT: Chain Lightning
SHIFT: Elemental Blast (use on proc with 10 stacks of maelstrom)
CTRL: Thunderstorm

Importante Update Note: Flame Shock removed from rotation, found it way more benefitial for the rotation, if is is out of automation, meaning I’m now using a in-game macro to fire it as first ever cast before each pull and even before starting the rotation.

Simple and Clean builder Rotation, Lightning Bolt on hard cast. Hero on hard cast. Frost Shock on hard cast

Reminders: Use Feral Lunge to come back quicly after escaping or bating an mechanic, it’ll help with totemic relocation

Reminders: You have a ton of utilities as shaman, I can’t add it all under a sequence, make yourself a macro like the one below, it’ll help your team.

Macro for Totems

#showtooltip
/cast [mod:shift, @cursor] Capacitor Totem; [mod:alt, @cursor] Earthgrab Totem; [nomod, @cursor] Surging Totem

Macro for Flame Shock and Lunge

#showtooltip
/cast [mod:alt, @mouseover, harm, nodead][mod:alt] Frost Shock; [@mouseover, harm, nodead][] Flame Shock

Was able to get some decent gear myself, so here it is the updated

+7 Rookery


The Sequence

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The Build

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You may check my other works:

That is it folks, enjoy and as always, let me know how it goes! cheers!

Really like this one !!

Just wondering, maybe u can put lunge in the sequence?

Just gave this sequence a try in a few Mythic runs with full Season 2 elemental gear, and it performed really well! Appreciate you sharing this. Boss damage felt a little low, but that could be due to my gear or the lack of clear AoE vs Single-target separation. Regardless, this is a really solid macro…great work!

Ty for testing and putting some feedback on the table mate! Single target of Totemic build is a thing to be worked still, some dps is there, specially with comboing Primordial Wave + Elemental Blast (that order), I’m still doing some tunning here and there, posting some updates here asap.

Hi @DeadlyData

Lunge is something to consider, I have my limitations in terms of buttons, so usually I only have those 3 for modifiers, although a custom sequence for your play style can be arranged, let me know.

Yea so Im dealing with some medical issues and therefor Im pretty much looking for a 2 key play-style =x… It performs really good btw. But yea pretty much need all in 2 keys haha

No worries tho, Im probably the only one looking for such thing.

Heyas

I haven’t looked in depth yet, but what about primordial wave and storm?

Those are there, automated.

ah cool i jsut posted one i modified in she hulks a few hours before you posted this.

Im not sure mine is truly optimized, as I normally play ret.

On mine I made is such that you keep moving ( IE I strafe L/R) until you have hot hand procs and or 5+ mael.

At that point I stop moving and it will cast ele blast/bolts/primordial x,y

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Updated, minor adjustments, overall performance is better.

I’m huge fan of testing and development mate, optimal is really about how your sequence will output in the end of the day right?

Keep tweaking that, find the sweet spot, you will see that “the best sequence” is a thing of personal taste and effort

The way I see it, you are already customizing it for how you play the game, that is the magic of sequences here, none have to be the same when it comes to using it.

I really hope you keep evolving it and keep me posted about it =)

What do you mean with “Lightning Bolt on hard cast. Hero on hard cast. Frost Shock on hard cast” im new on shaman build and i dont know what hero is, by the way, lightning bolt is not on the macro rotation? i thought CTRL was it, surpresive that Thunderstorm is used

@Txuspe hi there,

by “hard cast” means you need to press it on your bars, not included on sequence rotation.

as this build is Totemic, the Lightning Bolt cast is really situational, not even worth to add on this rotation, if you looking for a Stormbringer rotation (another build), and you are referring to my other shaman topic, that one is still under update and that build does have different modifiers on sequence.

for this new updated version (today’s), the Flame Shock and Frost Shock (if you have that talented) are also off the sequence, as their are super situational and need to be 1st cast ever before any pulll, sometimes sequences does not fire off the very fist skill macro’ed as we would like it, so, some major/important skills does need to be under control, for dps sake.

I hope that explains a bit more, please use this sequence for totemic build and check the description here and the description on sequence information, good luck out there and have fun!

Updated posted!

Changelog:

  1. Flame Shock is now out of the sequence, the cast is yours to work with, why is that? The flame shock should be one of the first casts and most of the time it was not firing when it needed to, therefor I did remove it from sequence rotation. Now, and I did test it, you need to hard cast if from start before each pull, the sequence will work the rest for itself.

  2. Edited blocks to push more procs of Hot Hands out and also Sundering.

  3. Added a block just for Healing Stream Totem, it feels like much needed, the renewal of it is adjusted for 220-250 MS, to avoid overlaping totems with Totemic Projection. Also, the more totems out, the more bounces of Totemic Rebound you will have.

Ideas for next update:

  1. Maybe improve how the sequence is dealing with Hot Hands proc by adding SHIFT+ALT combined modifier to force only Lava Lash casts.

  2. Maybe improve how the sequence is dealing with Earth Mote proc by adding CTRL+ALT combined modifier to force only Sundering casts.

Hi thanks for your work! This macro functions really well for me and my style of play. Keep up the good work!

1 Like

Updated posted!

Changelog:

  1. Loop Block added as Priority List, now the procs are way more used, specially during hot hands, no wasted Primordial Wave is happening, sundering is getting better usage of Earth Mote;
  2. No KeyPress combination was added, procs are under automation sequence.

As always, please test, use it, let me know the results and if you feel it is worth it, consider
Buying me a coffee =)

Just curious, seems like it works for the first 30 seconds when I use the sequence but once Surging Totem comes off cd it never uses it again and really slows down with abilities not activating. Any idea why that would be?

i’ll have to take a look at it, do you have any stopsequence or resetsquence configured in GSE ? I’m not setting up any of it, besides the reset when out of combat.

Did a 3min test on dummies

It is hitting quite ok, at a closer look the cast did fire off around 5 times, so it is pretty much right.

For testing purpouses, you can add the line /say “Surging Totem” in the last line of the Surging Totem cast block, save it, and reload.

Go hit some dummies and see if the casting fires off just once.

I would recommend to check GSE configurations you have, that behavior is really not happening for me, was not able to set something on GSE to replicate it as well.

Let me know the results of this testing, we can try to work something out.

This is working really well! Once I figured out how to get my Surging Totem and Flame Shock rolling first, I let the macro take over, and it’s been a blast to use. Thanks again for all your hard work on this!

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