EDIT: Ok thanks to marc-rycroft I realized that I forgot one of the mechanics of GSE. It is not so much that Hunter’s Mark and Aspect of the Hawk don’t work well together; It is that unless you set a loop limit, you can only have one skill in Pre-Macros. As the Pre-Macro will only fire off the first skill in a sequence, and not even recognize the rest until the entire macro resets, when out of combat. At which point it starts all over again, and only fires off the first skill.Because of this /castsequence reset=target Hunter’s Mark right unless you set a loop limit. As well as adding Auto-Shot to the pre-macro.
The main problem with Hunter’s Mark and Aspect of the Hawk is: In Classic the game’s and GSE’s mechanics make to where they both want to fire off each time spam the macro, so they have to be in a pre-macro without a loop limit set.
Fortunately I have come up with a work around. I have edited and moved Aspect of the Hawk to the keypress with a Shift modifier(/cast [mod:shift] Aspect of the Hawk) in both my level 20 Range macro As well as my below 20 one. I have also restored my original Main sequence to my Level 20 Range, as it appears to work better.
So be sure to check in game and made sure you have disabled both Shift and Ctri from the default key bindings.
I was going to wait a bit before posting this, but I received several request for an update. These are my current basic macros, These are designed for solo and in a group with a tank. I use alternative versions of these with the grow controls edited out, for when in small groups without a tank. Once I get Aim Shot I will update again
For range I Normally I do not like to use modifiers, but for right now they are unavoidable. As for multi-shot it uses a lot of mana, and can agro mobs you may not want to when dealing with single target. By putting it in a modifier it gives you a lot more control on its use.
Level 20 Range
Key press:
/cast [nopet,nodead] Call Pet; [@pet,dead] Revive Pet
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
/petattack
/cast !Auto Shot
/cast [mod:ctrl] Multi-Shot
/cast [mod:shift] Aspect of the Hawk
Pre macro with no loop set:
/cast Hunter’s Mark
Main sequence:
/castsequence reset=10 Serpent Sting, Concussive Shot, Arcane Shot
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As for melee be aware that GSE will skip over both Raptor Strike and Mongoose Bite until they proc. And when they proc, if you do not have enough mana for them they will not fire off. So use care in spamming it. Note: I removed the Grow control in the melee macro. As I feel that if I am forced into melee by the lack of a good tank, I want my pet to pull agro
Level 20 Melee
Key press:
/cast [nopet,nodead] Call Pet; [@pet,dead] Revive Pet
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
/petattack
Pre macro with no loop set:
/cast !Aspect of the Monkey
Main sequence:
/start attack
/cast Mongoose Bite
/cast Raptor Strike
/cast Wing Clip
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Here is a link to my macros on WLM, so you can import to GSE, my basic under level 20 macros. They are the same as my current basic macros, but without the Multi-Shot and Mongoose Bite Modifiers. You can just edit them in yourself for now. I will update on the site after I get Aimed Shot, and post my above level 20 macros.
Here are my 2 final Below 20 macros:
Both the range and Melee will automatically switch back and forth between Aspect of the Hawk, and Aspect of the Monkey. I also fixed the auto shot issue with the range macro.
I will post my beginning above 20 within the next day or so.
Below 20 Range:
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Key press:
/cast [nopet,nodead] Call Pet; [@pet,dead] Revive Pet
/petautocastoff [group] Growl
/petautocaston [nogroup] Growl
/petattack
/cast !Auto Shot
/cast [mod:shift] Aspect of the Hawk
Pre macro with no loop set:
/cast Hunter’s Mark
Main sequence:
/castsequence reset=10 Serpent Sting, Concussive Shot, Arcane Shot
Below 20 Melee:
Be careful with this one you can run out of mana if you spam it too much
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BELOW_20_MELEE
Talents CLASSIC
This macro contains 1 macro version. This Sequence was exported from GSE 2.4.17.
Macro Version 1
Step Function: SequentialPre Macro: Aspect of the Monkey
KeyPress: Growl, Revive Pet
Main Sequence: Wing Clip, Raptor Strike
Here is my pet return macro. It will return your pet to you side, and stopping it from running after, and attacking random mobs. It and the following pet attack with grow control, as well as keeping your pet on passive, will help keep you from being kicked from groups, for not controlling your pet
PetReturn
#showtooltip
/petstay
/pet follow
Pet Attack with Grow control:
#showtooltip Hunter’s Mark
/cast Hunter’s Mark
/petattack
/petautocastoff [group] Growl
/petautocaston [nogroup] growl
/petautocastoff [nogroup] Cower
/petautocaston [group] Cower
Here is my feed pet macro, It will feed your pet whatever food you have in your backpack’s first slot. So be sure to keep the right food for the type of pet, you are currently using, in that slot.
#showtooltip Feed Pet
/cast Feed Pet
/use 0 1
Pet Care:
#showtooltip
/cast [target=pet, dead] revive pet
/cast mend pet
Here is a new macro that I made to fast heal my pet when it is low on heath or you are low on mana. It actually is also faster then the cast time of mend pet. However because of its ling cool down time, you most likely only going to be able to use it once per battle. To use it you will need to keep your bandage in the number 2 slot(from left to right) of your backpack.
bandaidpet
.#showtooltip
/use [target=pet, help]0 2
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SINGLE_BEGAINER
Talents CLASSIC