The versions are very specific to the builds. In the Main Macro Ver 1 is for the single target talent set, Ver 2 is for the Cleave, 3 is for the new Cleave talents without Remove corruption and bloodtalons etc.
In the EXTRAS Macro Ver 1 is paired with Ver 1 & 2 in the Main, so for the single target and original cleave builds. Ver 2 in the EXTRAS is for the New Cleave build.
I shared the macro with my brother last night and his macro locked up as well, it was his talents, he was not using the new cleave build. We changed it and went into arenas, at some point he was in the auction house and went into a Solo Shuffle, it had reset all his talents back to the old cleave so he had to change after losing the first round. Once talents were right he did similar DPS to me in arenas.
So key thing here is if you are not using the talent builds according to the correct macro versions you will lock up. If you know your way around macros you will know which talents you can safely change and how they will impact the macro and what adjustments to make.
Now when it comes to the CDâs, removing the modifiers Shift & ctrl or ALT will have no impact as long as you donât remove /click CRYPT_F_IS_FOR_FIGHT_EXTRA in the KeyPress of the main macro, remove this line and you donât have a macro.
But if you remove just certain blocks in the EXTRAS macro because you donât want it to fire then you have to tune that to suit you, it will impact the overall flow, you may get energy starved or combo point starved etc, I have put them specifically in that order because of when I am able to get them to fire off.
I write macros to run in a very specific way, I want optimal output for the content I currently do. If I wanted I could just throw all the abilities into one macro but then you have certain spells not firing or firing too much and some CDâs not going off when you want them to. It all depends on the class and their abilities.
So to summarize, what I am basically saying is Talents are !!! important. And secondly if you want to change things in the macro you have to tune it yourself for it to run correctly after your changes essentially creating your own macro, which is great and how I learnt. Not all my macros are macros leading into others, depends on the class and how it handles them, some are a single macro, some are 2-3, and then you get ones like the friggen War, itâs so simple it should just work but easily the most frustrating macro I have had to make.
Hope this helps, I tried to answer all the most recent comments