[quote quote=56546]In every fight (Antorus, ToS) wowanalyzer.com has the recommendation to use “Kill Command” more often.
Is it meaningful to adjust the macro with some additional Kill Commands? And if so, where to place them?[/quote]
There are six lines in the macro. 5 of the lines start with Kill Command. Adding more Kill Commands would not help.
Instead, we must determine what the analyzer is ACTUALLY telling you and why.
It is important to understand that the analyzer presumes that the most optimal thing to do is to cast Kill Command on every cool-down. This is neither practical nor realistic, but we can leave that aside for the moment.
Generally, the analzyer is going to assume that you should cast a Kill Command every 6 seconds. So if a fight lasts for 240 seconds (4 minutes) it will assume you should have cast 40 Kill Commands in that time frame. So why did you only cast 33 Kill Commands?
Things which prevent Kill Command from being cast on cool-down:
1 - Lack of Focus
2 - Another ability being cast
3 - Latency
4 - A different ability is queued up by the macro
5 - Pet was out of range
6 - You and/or pet were stunned/silenced/CC’d/etc.
7 - etc…
So there are many reasons why you may not have cast Kill Command exactly when it came off cool down each time. In fact, it is expected that this will not happen. The goal then, is to attempt to craft the macro in such a way that it will eliminate or reduce most of the preventable reasons. For example, changing talents from ‘Way of the Cobra’ to ‘Dire Stable’ increases focus regeneration which might eliminate or reduce the times when you have insufficient focus to cast Kill Command. Of course, such a change will likely impact the overall DPS in other ways as well, which may be advantageous or disadvantageous.
The logic I try to push in my macros is what I call ‘Fall-thru Priority’. Without going into too much detail, I am attempting to create a logic ion the macro that will prioritize certain abilities and de-prioritize other abilities.
One could, and many do just toss in a bunch of /cast commands in the macro, put it on sequential or priority and call it a day. Such as:
/cast Kill Command
/cast Dire Beast
/cast Cobra Shot
That can work, albeit in a more limited fashion. BM Hunters only have a few abilities, and in the short time, especially with Bestial Wrath and some fortuitous ‘Wild Call’ procs it can, in the short term, do just fine. What I think makes my macros superior is that I am attempting to optimize the macros for very long fights, even at times when Bestial Wrath is not active and focus is low.
Very generally speaking, it is fair to claim that a macro will be less effective then a human being who makes the most optimal ability use choices at the most optimal times. A macro will never be 100% optimal over the long term. But it can be 95% optimal or 92% optimal or even 98% optimal. Some poorly designed macros might be only 80% optimal.
It isn’t always easy to determine how effective a macro is because of RNG. However, you can determine how close a macro comes to your simulated DPS and how often it does this. I continually strive to achieve >95% efficiency in my macros. These new versions do that, but they are not 100% optimal. They will never be. I have some updates that increase the efficiency even further that I will push those updates soon.
While I am venting, I do see other people posting macros for BM, and I fully support this. I often want to ask them, “What benefit is your macro providing you that you are not getting from my macro?” or “Why is your macro better than my macro?”. I don’t ask these questions because I don’t want to seem like I think that only my macros are good, or that I am competing against people or nit-picking what they are doing. I get how those questions might sound, even though I am truly curious why they are not getting satisfactory results from the macros I publish, which I honestly believe are superior.
On the one hand, I get that, as published, my macros may not be ‘optimal’ for everyone. Unfortunately, this just isn’t possible. Different talents, gear and stats will change things in a significant way that might call for the macro to be altered slightly to regain that 95%+ efficiency. IF you wind up focus starved, there are changes that can be made to resolve that. If you are focus capped too often, there are changes that can be made to resolve that. But without having a perfectly clear understanding about the logic of the macro, it can be hard for someone else to figure out what changes to make to the macro to re-optimize it. At some point I hope to publish an explanation of the logic of my current macros, what it is doing and why it works.
The point of my long-winded tirade, is that I do believe that the foundation of my macros are the best available and with slight alterations it can be made optimal for everyone and anyone. Hell, even I run a slightly altered version of my macros for my hunters that I edit as my gear changes to keep it optimal. My macros are a baseline, a solid baseline.
In any event, look for the updates which are coming soon which should help resolve at least part of your issue. Beyond that, if it is a focus problem, it is easily fixable.
Gween