8/12/18 Added Experimental Wildfire Bomb Fix - Takes some work on your part if you want to try it.
8/10/18 Updated - Screw Wildire Bomb, Chakrams, Flanking Strike, Steel Trap and Murder of Crows.
I edited to now NOT work with any talent. I streamlined it and got rid of the bloat. Works more smoothly now. Wildfire Bomb really screws with GSE and the constant name changing of the skill. so its gone… Take a peek, let me know what you think.
8/5/18 Updated to move things around a bit. Wildfire Bomb works a bit better now.
So, Survival seems very strong in BFA so I figured I’d take this spec off the back burner and give it a try. So far I am very pleased. I made this macro to work with any build.
This is a SPAM AS FAST AS YOU CAN macro. Let me know what you think.
SINGLE TARGET
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Usage Information
Place Defensives / Stuns / Cooldowns on a key bound with a modifier. Pressing any modifier key will stop the macro and allow you to use the modifier.
/castsequence [nomod,combat] reset=target/combat Aspect of the Eagle, null
/cast [nomod] Harpoon
/cast [nomod,combat] Coordinated Assault
/castsequence [nomod] reset=target/combat Serpent Sting, Kill Command, Kill Command
/cast [nomod,combat] Wildfire Bomb
/cast [nomod,combat] Kill Command
/cast [nomod,combat] Wildfire Bomb
/cast [nomod,combat] Raptor Strike
This macro contains 1 macro version. This Sequence was exported from GSE 2.3.04.
Macro Version 1
Step Function: PriorityKeyPress: Growl, Misdirection, Call Pet 1
Main Sequence: Kill Command, Serpent Sting, Raptor Strike, Aspect of the Eagle, Wildfire Bomb, Coordinated Assault, Harpoon
MULTI TARGET
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Usage Information
Place Defensives / Stuns / Cooldowns on a key bound with a modifier. Pressing any modifier key will stop the macro and allow you to use the modifier.
/cast [nomod,combat] Coordinated Assault
/cast [nomod] Harpoon
/castsequence [nomod] reset=target/combat Serpent Sting, Kill Command, Kill Command
/cast [nomod,combat] Wildfire Bomb
/cast [nomod,combat] Kill Command
/cast [nomod,combat] Wildfire Bomb
/cast [nomod,combat] Carve
/cast [nomod,combat] Raptor Strike
This macro contains 1 macro version. This Sequence was exported from GSE 2.3.04.
Macro Version 1
Step Function: PriorityKeyPress: Growl, Misdirection, Call Pet 1
Main Sequence: Kill Command, Serpent Sting, Raptor Strike, Carve, Wildfire Bomb, Harpoon, Coordinated Assault
EXPERIMENTAL For WILDFIRE BOMB
Right now Wildfire Bomb is borked. For some users when macroing Wildfire Bomb into anything, be it with GSE or using only in-game native macros, once Wildfire Bomb changes to a different named skill, it stops working.
The following macro is the same as the one at the top of the list except for one very important line:
/click [nomod,combat] ElvUI_Bar1Button10
This is a line you are going to need to edit. This macro won’t work until you make this edit. This line is literally pressing a button on your hotbar. In this case, it’s pressing the number 0 button on bar 1, as seen when using ElvUI.
You are going to need to use the command /fstack command to see what the name of the button you are placing Wildfire Bomb on is called. It can be called ActionButton3, or MultiActionButton8, or if you have an addon that changes your UI, like in my case, ElvUI_BarXButtonX.
If you feel like you can do this, you should try this macro and make this edit. It fixes everything.
Those of you that try, I can offer some support, but like I just mentioned above, I will likely have no idea what your game client is calling whatever button you place Wildfire Bomb on. You will need to figure that part out on your own with the /fstack command.
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