Tweakt for DPS and HEAL. Works for Dungs , Raids and PvP.

Sequences['Davvvveprotwarr'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Davvvve",
  SpecID=73,
  Talents = "3113132",
  Default=1,
  PVP=2,
  MacroVersions = {
    [1] = {
     Combat=true,
      Trinket1=false,
      Trinket2=false,
      Head=false,
      Neck=false,
      Belt=false,
      Ring1=false,
      Ring2=false,
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast Battle Cry",
      },
      PreMacro={
      },
        "/cast Shield Slam",
        "/cast Thunder Clap",
        "/cast Victory Rush",
        "/cast Revenge",
        "/cast Impending Victory",
      PostMacro={
      },
      KeyRelease={
        "/cast Shield Block",
        "/cast Ignore Pain",
        "/cast Spell Reflection",
        "/cast Demoralizing Shout",
        "/cast Revenge",
      },
    },
    [2] = {
     Combat=true,
      Trinket1=false,
      Trinket2=false,
      Head=false,
      Neck=false,
      Belt=false,
      Ring1=false,
      Ring2=false,
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast Battle Cry",
      },
      PreMacro={
      },
        "/cast Shield Slam",
        "/cast Thunder Clap",
        "/cast Victory Rush",
        "/cast Shield Bash",
        "/cast Revenge",
        "/cast Impending Victory",
      PostMacro={
      },
      KeyRelease={
        "/cast Shield Block",
        "/cast Ignore Pain",
        "/cast Spell Reflection",
        "/cast Demoralizing Shout",
        "/cast Revenge",
      },
    },
  },
}

Please write what you think.

Btw , I just tweaked it so its not mine .

Tested this out for a bit, so far one of the best macros I have tried out so far, after all the cool downs are finished it slows down for a bit but then holds its own.

Love It, does a great job with no issues!

Sequences[‘Davvvveprotwarr’] = {
– This Sequence was exported from GSE 2.0.14.
Author=“Davvvve”,
SpecID=73,
Talents = “3113132”,
Default=1,
PVP=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast Revenge”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
[2] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast Shield Bash”,
“/cast Revenge”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
},
}

THIS IS A UPGRADE VERSION OF YOUR MACRO WITH RAVAGER ON THE PLAYER

Sequences[‘RAGTAG@TWISTED NETHER’] = {
— This Sequence was exported from GSE 2.0.14.
Author=”Davvvve”,
SpecID=73,
Talents = “3113133”,
Default=1,
PVP=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
[2] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast Shield Bash”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
},
}

`Sequences[‘RAGTAG@TWISTED NETHER’] = {
— This Sequence was exported from GSE 2.0.14.
Author=”Davvvve”,
SpecID=73,
Talents = “3113133”,
Default=1,
PVP=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
[2] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast Shield Bash”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
},
}

Sequences[‘RAGTAG@TWISTED NETHER’] = {
— This Sequence was exported from GSE 2.0.14.
Author=”Davvvve”,
SpecID=73,
Talents = “3113133”,
Default=1,
PVP=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
[2] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast Battle Cry”,
},
PreMacro={
},
“/cast Shield Slam”,
“/cast Thunder Clap”,
“/cast Victory Rush”,
“/cast Shield Bash”,
“/cast [@player] Ravager”,
“/cast Impending Victory”,
PostMacro={
},
KeyRelease={
“/cast Shield Block”,
“/cast Ignore Pain”,
“/cast Spell Reflection”,
“/cast Demoralizing Shout”,
“/cast [@player] Ravager”,
},
},
},
}

hi any can do the right code for this plz :-)?

[quote quote=48231]hi any can do the right code for this plz :-)?
[/quote]

Here you go

Sequences['RAGTAG'] = {
-- This Sequence was exported from GSE 2.0.14.
Author='Davvvve',
SpecID=73,
Talents = '3113133',
Default=1,
PVP=2,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
'/targetenemy [noharm][dead]',
'/cast Battle Cry',
},
PreMacro={
},
'/cast Shield Slam',
'/cast Thunder Clap',
'/cast Victory Rush',
'/cast [@player] Ravager',
'/cast Impending Victory',
PostMacro={
},
KeyRelease={
'/cast Shield Block',
'/cast Ignore Pain',
'/cast Spell Reflection',
'/cast Demoralizing Shout',
'/cast [@player] Ravager',
},
},
[2] = {
Combat=true,
Trinket1=false,
Trinket2=false,
Head=false,
Neck=false,
Belt=false,
Ring1=false,
Ring2=false,
StepFunction = [[Sequential]],
KeyPress={
'/targetenemy [noharm][dead]',
'/cast Battle Cry',
},
PreMacro={
},
'/cast Shield Slam',
'/cast Thunder Clap',
'/cast Victory Rush',
'/cast Shield Bash',
'/cast [@player] Ravager',
'/cast Impending Victory',
PostMacro={
},
KeyRelease={
'/cast Shield Block',
'/cast Ignore Pain',
'/cast Spell Reflection',
'/cast Demoralizing Shout',
'/cast [@player] Ravager',
},
},
},
}

Hey just want to know what is your AHK, do you just spam or delay(MS).

I have been using this sequence all day. Messing around with Invasion and Broken Shore. It does have a bit of a lull in it but wow what a great sequence. Finally my tank feels like a tank and a tank that does really good dps. Thank you so much for this one.

Does this work with the new patch ok?

Yes . It works with the latest patch . Just spam it . Im glad that it works good for you :wink:

This is such an awesome macro. Tested it out and it works flawlessly. I was wondering if you could make a indomitable build macro as well.

@David Eriksson - Jebus man, this macro is a beast. I have followed these forums for a while now, but never commented. I used this on the dungeon tanking dummy and took him to 60 stacks before I got tired of beating him to death. My health never went lower than 96%. I then used it on the raiding dummy and took it to 40 stacks before he finally killed me. With this macro I got my Mage Tower skin today and took a smart group through mythic +6 with 4 dps without any trouble what so ever. - Now, if I could just find a macro like this for my other toons… Thanks for the contribution and keep up the great work.

Thanks so much for the positive respons . !!!

I like this macro but it hangs and im always rage starved…

Thats strange , Try go 3,1,1,1,1,1,2then. Hopes it helps . /David

Just wanted to say that this is my go-to tanking macro as well on my Prot Warrior. Thank you for it!!

Thanks :slight_smile: