š AutoSpec: Homepage
š Getting Started with AutoSpec
š AutoSpec: Getting Started
Your essential setup guide: install addons, configure your mouse, bind modifier keys, and import GSE sequences and WeakAuras.
Getting Started Video!
š What Sets AutoSpec Apart
AutoSpec Is Not Just Another Damage Macro
AutoSpec is a complete replacement for Blizzardās standard combat experience, built from the ground up. Where most WLM posts offer basic GSE sequences focused only on damage, AutoSpec handles all your class and specialization abilities with custom sequences, a fully integrated WeakAura user interface, and real-time detection triggers for every situation.
Next-Level Optimization
Instead of leaving you with a static macro and no dynamic feedback, AutoSpec uses responsive triggers and custom HUD elements to provide clear, on-screen guidance exactly when you need it.
It replaces the standard UI and rotation guesswork with an adaptive combat engineāoffering a smarter, cleaner, and more interactive way to play. Every detail, from dynamic automation logic to in-game prompts and event-based triggers, is hand-built and maintained with a game developerās mindset.
š Preview & Guide
ā¹ļø Center Stack
Your go-to layer for critical combat info, ordered by priority:
- Priority Alerts
Major defensives or emergency heals that block out everything else.- Core Abilities
Your primary offensive abilities and logic, shown when no alerts are active.- Progress Bars
Key buff timers, cooldowns, and movement effects, displaying only the highestāpriority bar at once.ā¬ļø Action Button
Shows you exactly when to use interrupts and key offensive cooldowns that arenāt part of your main attack sequence.
Includes:
- Rotational CDs: Major offensive or defensive cooldowns outside your core cast rotation
- Interrupts & One-Offs: Spells like Kick, Purge, etc., prompted as soon as theyāre expected to be used
Icons appear only when the ability is off cooldown and contextually appropriate, complete with your keybind overlay.
ā¬ ļø Global Utility HUD (š« Unreleased)
Common abilities that every player should have at handāno spec filtering.
Includes:
- Combat Resurrections: Rebirth, Soulstone, Redemption
- Out-of-Combat Resurrects: Revive, Ancestral Spirit, etc.
- Class-Wide Toggles & Auras: Paladin Auras, Shaman Totems, Warrior Shouts
- Persistent Racial Effects: All passive racials or toggled racials
Icons are loaded at login and never hiddenāthis HUD is a static toolbox for universal mechanics.
ā”ļø Conditional Utility HUD (š« Unreleased)
Surface support spells only when their explicit use conditions are metāif you see it, press it.
Includes:
- Cleanses/Dispels: Magic, Poison, Disease removal
- Ally-Targeted Saves: Focus-cast barriers, shields, emergency heals
- Conditional CC: Imprison, Sap, Psionic Trap (based on enemy type or status)
Abilities are hidden by default and appears when its trigger logic fires, and may glow when ugent (e.g., dispel-worthy debuff detected).
āļø Situational Utility HUD (š« Unreleased)
Reactive/tactical crowd-control and niche utilities for enemy-facing scenariosāyour ācatch all" CC deck.
Includes:
- Interrupts: Kick, Counterspell, Pummel
- Soft CC & Displacements: Cyclone, Typhoon, Scatter, Gouge
- AoE Control: Ring of Frost, Fear, Freezing Trap
- Other Situational Utilities: Abilities that donāt fit the above categories but are used reactively
Icons show on cooldown readiness; glow or highlight when the situational conditions (enemy casting, proximity, etc.) are met.
HUD shown expanded for referenceāactual gameplay uses a smaller, minimalist display.
Marksmanship: Precision strikes from the shadows.
š Specialization Notes
āļø Ability Usage & Features
Description
Black Arrow Highest priority execute. Automatically replaces Kill Shot in your rotation if talentedāfires on cooldown as soon as available. Kill Shot Primary finisher when Black Arrow is unavailable. Used at the top of the damage priority. Hunterās Mark Auto-applied to your target on swap while solo or in PvP; in dungeons/raids, automation is disabled to prevent overwriting boss marks. WeakAura will prompt you if your boss target is missing the mark. Arcane Shot Single-target focus dump. The system pools focus above 90, then dumps rapidly down to 40 or less for maximum efficiency and minimum keypress fatigue. Multi-shot AoE focus dump. Triggered with SHIFT when three or more enemy nameplates are detected within 40 yards (same detection as Volley). Uses pooled focus for high-impact multitarget bursts. Volley AoE spender; shares the Multi-shot 3+ enemy detection trigger and is suggested when appropriate. Flare Auto-casts at @cursor in PvP combat to reveal stealthed enemies as you engage. Traps Only safe traps are automated (never Freezing Trap). Wing Clip Only triggers on target swap or when an enemy is closeānever spams, prevents wasted globals. š„ļø Nameplates
Description
Multi-shot Triggers when three or more enemy nameplates are detected within 40 yards. Hunterās Mark Prompts on boss nameplates if the mark is missing in dungeons/raids.
ā¼ļø To see what specific conditions prompt a WeakAura cast, search for the ability name in /wa and navigate to its "Trigger" tab inside the aura.
š„ Imports & Builds
AutoSpec: WeakAura
AutoSpec: GSE Sequences
𧬠Approved Talent Builds
Approved talent builds are included in the āTalentsā panel of the
..._NOMOD
GSE sequence. Each specialization provides, at least, an AoE and single-target PvE build.
- Builds are based on top PvE/PvP guides and tailored to AutoSpecās logic.
- You may use other builds, but stability is only guaranteed with included imports.
- Build requests for PvP or leveling are always welcome when based on trusted, reputable guides to ensure smooth integration with existing builds.
ā¹ļø About /macro Imports
Importing the GSE sequences adds a set of standalone macros to your
/macro
panel. These one-off tools are not part of the rotation but assist with targeting and utility. Examples include stance switching, context-sensitive casts, and focus or mouseover support.š¹ļø Controls & Keybindings
š AutoSpec Controls
The WeakAura is built to make ability usage and gameplay as intuitive as possible.
General behavior across all AutoSpec systems:
- When no modifier is pressed, youāre running the
...NOMOD
sequence, which handles your core damage or healing rotation.- The
...NOMOD
sequence will auto-target enemies, but it will not start combat until you press Shift.- The
...SHIFT
sequence doubles as the initiate combat button while out of combat. Itās intentionally required to begin pulling, acting as a safeguard to prevent accidental engagement.
When a modifier is needed, youāll get a clear on-screen prompt or alert.
If the ability requires mouseover or cursor targeting, it will attach to your cursor and display the required modifier if applicable.Just follow the in-game promptsāno memorization required!
āØļø Keybinding Detection
AutoSpec automatically scans your action bars on login or when you use
/reload
to detect and display your current keybinds.If you move abilities after this scan, the display will not update until you reload your UI again.
To disable keybind text, remove
%c
from theText 1
field on theDisplay
tab of the relevant WeakAura. Do not delete the field entirely.
Druids & Warriors:
- Use identical keybinds across all combat stances/forms.
- Avoid placing combat abilities on Travel Form bars (Druids).
Resources & Support
š Quick Answers & FAQ
š» What key should I bind for the macro?
Bind a mouse button to
Numpad +
using your mouse software (Razer Synapse, Logitech G Hub, etc). Avoid binding to1
,Q
, or function keys.š» Why is nothing firing when I hold the button?
Check the following:
- Continuous input is enabled (50ms)
- All four GSE sequences are bound to
Numpad +
- No conflicting keybinds
- Youāre holding the button, not tapping it
š» Why wonāt modifier prompts go away?
Make sure your mouse sends continuous
Numpad +
while holding the button and pressing modifiers. Double-check there are no in-game modifier keybinds and that the WeakAura is imported.š» Why do I need repeat functionality?
GSE macros need steady, repeated input. Set your mouse to turbo/continuous on
Numpad +
(suggested: 50ms).š» Where do I find talent builds?
Talent builds are included in the
NOMOD
GSE sequenceāsConfiguration
panel. Some spec pages also link recommended builds.š» How do I update specializations?
Re-import the latest strings from the WLM spec page. Use the Wago Companion app to stay synced.
š» Do I still need WeakAuras with GSE?
Yes. GSE handles macros; WeakAura manages HUD, prompts, and tracking.
š» Why donāt I see movement abilities or cooldowns?
AutoSpec does not automate movement abilities or long cooldowns. Use those manually or as prompted.
š» Can this get me banned?
No. AutoSpec only uses Blizzard-approved addonsāno bots or API manipulation.
š ļø Get Help / Report an Issue
Bug Reports & Support
For help or to report a bug, reply in this thread on WoW Lazy Macros, join the in-game
AutoSpec
community, or look out for the Discord (coming soon).
What to Include
- Spec & build
- Using
AutoSpec+?
- Input setup (mouse config, GSE version, etc.)
- Steps to reproduce the issue
- Expected vs. actual behavior
- Error messages, skipped spells, or weird behavior
- Screenshots (optional, but help a lot)
The more detail provided, the faster your issue can be addressed!
ā”Supercharge Development
AutoSpec is a one-person projectāevery sequence, macro block, WeakAura trigger, custom function, font color, progress bar, cursor texture, patch update, specialization post, and file architecture is designed, built, tested, and maintained by a single developer. All support requests and questions are answered personally and with professionalism.
This passion project takes a tremendous amount of time and energy to keep running smoothly for the entire community.
If AutoSpec has saved you time, reduced frustration, or enhanced your WoW experience, please consider supporting ongoing development using the links below:
Thank you in advance,
ā Aerrek
Support on Ko-Fi! ā( ļ¾ć®ļ¾)ā
Support on Patreon