UPDATED as of 9th April 2017
This is my current take on the Ascendance Build. It’s a 2/3 step Macro.
i have turned the Ascendance stage into it’s own macro so you can invoke it as you like rather than a random cast when you don’t want to use it… like the last trash mob out of a pack and you have nothing left for the big guy.
Spammin this at 140ms is suggested but use whatever you’d like.
Main ST/Opener/Spreader rotation:
Sequences['ChocEle'] = {
-- This Sequence was exported from GSE 2.1.00.
Author="Chocolatte@Saurfang",
SpecID=262,
Talents = "3,1,1,2,3,3,1",
Help = [[Talents - 3112331]],
Default=1,
Icon='INV_MISC_QUESTIONMARK',
MacroVersions = {
[1] = {
Combat=true,
StepFunction = "Sequential",
KeyPress={
"/targetenemy [noharm][dead]",
"/cast [@mouseover,harm] Flame Shock",
},
PreMacro={
},
"/cast [nochanneling] Stormkeeper",
"/cast Lightning Bolt",
"/cast Elemental Blast",
"/cast Lava Burst",
PostMacro={
},
KeyRelease={
"/cast Lava Burst",
},
},
},
}
Ascendance:
Sequences['AscendedShaman'] = {
-- This Sequence was exported from GSE 2.1.00.
Author="Chocolatte@Saurfang",
SpecID=262,
Talents = "3,1,1,2,3,3,1",
Help = [[Talents - 3112331]],
Default=1,
Icon='INV_MISC_QUESTIONMARK',
MacroVersions = {
[1] = {
StepFunction = "Sequential",
KeyPress={
"/targetenemy [noharm][dead]",
},
PreMacro={
},
"/cast Ascendance",
"/cast Elemental Blast",
"/cast Lava Burst",
PostMacro={
},
KeyRelease={
"/cast Lava Burst",
},
},
},
}
Finally, AoE:
Sequences['ChocAoE'] = {
-- This Sequence was exported from GSE 2.1.00.
Author="Chocolatte@Saurfang",
SpecID=262,
Talents = "3,1,1,2,3,3,1",
Help = [[Talents - 3112331]],
Default=1,
Icon='INV_MISC_QUESTIONMARK',
MacroVersions = {
[1] = {
Combat=true,
StepFunction = "Sequential",
LoopLimit=4,
KeyPress={
"/targetenemy [noharm][dead]",
},
PreMacro={
"/cast Flame Shock",
},
"/cast [@cursor] Earthquake",
"/cast Stormkeeper",
"/cast Chain Lightning",
"/cast Elemental Blast",
"/cast Lava Burst",
PostMacro={
},
KeyRelease={
"/cast Lava Burst",
},
},
},
}
Earth Shock is not in the AoE macro because it doesn’t belong there, eats up your maelstrom and generally pointless, it’s only reserved for the ST version. It’s also not included in Ascension as you don’t want to be casting anything other than Lava Bursts.
I have Flame Shock as an @mouseover macro so you can just quickly mouseover your targets unit frame or their nameplate and allows an easier way to spread it to other targets too. Unfortunately i can’t add in Earth Shock the same way so it’s still removed from the macro for the time being.
I have also removed the Fire Elemental, you can add it in again however by looking at Page 3 in this section.
The build has gone back to Totem Mastery as it provides more resources than Path of Flame although at times the spread of Flame Shock was good.