Hello all gamers,
Gave it another go… I hope these work well for you.
UPDATED: 11/4/15
Talents I am Using: 2,3,3,2,1,3,x
This is my first attempt at my rogue macro GS, so bare with me as i have used a bunch of different ones to make these work for lvling my rogue he sits at only 94 but still rocks and i forgot how much fun these toons are.
Single-Target
Sequences['AssST'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast [nocombat,nostealth] stealth
/stopattack [stealth]
]],
'/castsequence [nochanneling] reset=combat !Mutilate,!Mutilate,!Dispatch',
'/cast [nochanneling] Rupture',
'/cast [nochanneling] !Envenom',
'/cast [nochanneling] !Envenom',
'/cast [nochanneling] !Mutilate',
'/cast [nochanneling] !Mutilate',
'/cast [nochanneling] !Dispatch',
'/cast [nochanneling] !Rupture',
'/cast [nochanneling] !Envenom',
'/castsequence [nochanneling] reset=combat !Mutilate,!Mutilate,Crimson Tempest,Mutilate,Dispatch,Ambush',
'/cast [nochanneling] !Recuperate',
PostMacro = [[
/startattack
/script UIErrorsFrame:Hide();
]],
}
Go Beast!
Sequences['AssKT'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/cast [nocombat,nostealth] stealth
/stopattack [stealth]
]],
'/cast [nochanneling] !Rupture',
'/castsequence [nochanneling] reset=combat !Mutilate,!Mutilate,!Dispatch',
'/cast [nochanneling] !Envenom',
'/cast [nochanneling] !Mutilate',
'/cast [nochanneling] !Crimson Tempest',
'/cast [nochanneling] !Ambush',
'/cast [nochanneling] !Dispatch',
'/cast [nochanneling] !Slice and Dice',
'/castsequence [nochanneling] reset=combat !Mutilate,!Mutilate,!Dispatch',
PostMacro = [[
/script UIErrorsFrame:Hide();
/startattack
/cast !Vendetta
/cast !Preparation
/cast !Combat Readiness
/cast !Evasion
]],
}
AOE
Sequences['RaAoE'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/startattack
/cast [nostealth,nocombat] Stealth
/cast Marked for Death
]],
'/castsequence [nochanneling] reset=target Crimson Tempest,Mutilate,Crimson Tempest,Envenom',
'/castsequence [nochanneling] reset=combat Mutilate,Crimson Tempest,Mutilate,Mutilate,Slice and Dice',
'/cast [nochanneling] Fan of Knives',
'/cast [nochanneling] Crimson Tempest',
'/cast [nochanneling] Fan of Knives',
'/cast [nochanneling] Mutilate',
'/cast [nochanneling] Crimson Tempest',
'/cast [nochanneling] Mutilate,Mutilate,Vendetta',
PostMacro = [[
/startattack
/script UIErrorsFrame:Hide();
/cast [combat]13
/cast [combat]14
]],
}
escape:
Sequences['RaOshiT'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/cast Evasion
]],
'/cast [nochanneling] !Cloak of Shadows',
'/cast [nochanneling] !Vanish',
'/cast [nochanneling] Burst of Speed',
'/cast [nochanneling] Burst of Speed',
'/cast [nochanneling] Recuperate',
'/cast [nochanneling] Recuperate',
'/cast [nochanneling] Sprint',
PostMacro = [[
]],
}
Thanks for trying them out. I appreciate everyone who has waited for these and I hope they work. Remember if you are 100 to add your last talent in. Still working on them as I am still 92 but still owning people in bg’s at 99
Beef