CURRENT - New Macros for Christmas!

Thus far, 150 seems to be the sweet spot for me. YMMV.

Gween

For whatever it is worth, I have said over and over that there IS NO BEST LEGENDARY items. There are items which are better, and there are items that are BEST FOR YOU, at a specific moment in time given your current gear.

The example I use is this: Imagine all your gear is 975 ilvl with the perfect stats, except your wrist which is only 880. In such a case, the wrist legendary would be the absolute BEST for you to use given your gear.

I personally prefer all the rings (except Claw), the neck, the legs, the belt.

Gween

Utter insanity. Dire Beast is highly prioritized in the macro, it is not reserved for BW Wrath phases, nor it is practical to do so. Dire Beast is chained to Kill Command in the AOTB macros for those wearing the boots, buts attempting to chain Dire Beast to BW would be a horrific DPS loss. It is not possible to automatically reserve the use of Dire Beast to BW without losing a great many DB casts.

What that analysis is telling you is that you (the macro) cast DB 3 times with less that 3 seconds left in the BW cooldown.

Specifically, since DB reduces the cooldown of BW by 12 second, if you have less than about 6 seconds left on the BW cooldown, it is better to hold on to DB until BW is cast so that you can gain the benefit of the 12 second cooldown effect.

Imagine you have 2 DB stack and 3 seconds left on BW. If you cast DB the cooldown of BW is reduces to 0 and it is cast and the next DB casts reducing the 1:30 cooldown to 1:18. IF you wait 3 seconds, cast BW then cast both DB, the cooldown of BW would be 1:06 and would be ready sooner.

The ONLY way to manage this is to do it manually. If BW is about to go off, turn the macro off until BW is ready then cast BW then start the macro back up. It is possible to put a MODifier on DB so you can hold stacks when desired, but since you are using a NOMOD version this doesn’t seem a viable solution for you.

That is the point of using a macro, isn’t it?

What?!? You are suggesting you don’t like playing whack-a-mole, so instead of using a macro, you will do it manually? I don’t get it.

If that works for you, great!

Frankly, you are killing yourself for so little gain. Just stop the macro when BW is close to being off cooldown (6 seconds or less) and start it up again when it is ready. That will solve your issue.

Gween

My challenge is this:

Run Volley instead of AMOC and compare your damage using volley to your damage using AMOC. Also compare the overall damage using Volley to the overall damage using AMOC.

Unless you have extremely high mastery, I will bet that they are very close to the same. RNG will account for almost all of the variance.

Gween

I have zero interest in doing this currently.

I have considered starting a Patreon and perhaps a Youtube channel and crafting macros for all classes and specs. I have many macros that work great for most of the classes and specs, but I only release BM macros.

Why? Because I really care that I create the absolute best macros I can, and spend a lot of time developing and re-developing them. The time investment for doing this for all classes and spec (or even just some more) would be a full time job. Likely more than 40 hours per week.

Not to be greedy, but if I were to do this, I would probably need to make something for doing it. Especially considering how many people steal the work of others and claim it as their own.

Gween

I have no idea.

What macro are you using? What gear are you using? What are your stats? What is your connection like? How does the macro damage compare to your sims?

I need at least some information to work from to provide any kind of reasonable answer.

Gween

For all the people that just say thanks, I want to say that I see it, and I really appreciate it. It is you guys that make me release macros in the first place, else I would just do it for myself.

Gween

Sure. I do appreciate giving my credit for the original work, but I am perfectly fine if people modify my macros for their own uses.

Gween

Why would you use ‘A Murder of Crows’?

No seriously…why?

The only rational answer (to me) is that it provides MORE overall DPS. But does it?

I don’t think so.

Gween

It’s kind too bad that you edited the original post. I saw it and planned on responding to it despite the complexity. You are (or were) making some flawed assumptions about the logic. I haven’t analyzed your modifier post as yet, but I will look at it now.

[quote quote=56744]Questions regarding cast sequence part of the nomods macro:

1
2
3
4
5
6
7

    "/castsequence Dire Beast, Dire Beast",
    "/castsequence Kill Command, Dire Beast, Titan's Thunder",
    "/castsequence Kill Command, Cobra Shot",
    "/castsequence Kill Command, Cobra Shot",
    "/castsequence Kill Command, Cobra Shot",

If I understand cast priority + sequence correctly,

the
“/castsequence Dire Beast, Dire Beast”,

is redundant. Every time it casts one it will move to the other which is the same spell, every time it fails to cast it will stay on that spell. The first spell in every cycle will be dire beast so there is no need to have it 2x

so are the repeating

1
2
3
“/castsequence Kill Command, Cobra Shot”,
“/castsequence Kill Command, Cobra Shot”,
“/castsequence Kill Command, Cobra Shot”,
S[/quote]

It is really too bad you didn’t keep the original post…they were better questions.

The short answer here is yes, the lines are ‘somewhat’ redundant. But they accomplish a few goals:

1 - Maintaining placeholders
2 - Easier to modify using consistent logic flow
3 - Improves situational priority of abilities

So let me address each of these in turn:

1 - Using a CastSequence to cast the same spell twice is redundant. It hurts nothing, mind you, there is no penalty for doing it this way. But it does allow me to make edits easier and keep placeholders for different abilities I might plug in for testing purposes. It reminds me, from a programming standpoint of the original goal and design and where (and why) I intended certain abilities to be where they are.

2 - Since I am constantly testing, retesting and modifying, it simply helps me keep a consistent macro flow in the logic flow. In a perfect world I would create a hard priority system in which Kill Command is always #1 and #2 would be situational. But since we can’t do that, I have to make a compromise and put Dire Beast as #1. But I know what the goal is and why, doing it this way just lets me use less time redefining the logic flow and more importantly, reverting it to original.

I don’t want my macro lists filled with interim test macros, so I work with fewer macros overall that I might need to revert back to original or to a previous version quickly and easily. This method allows me to do this given certain limitations. I hope this is actually an answer and doesn’t just muddy the waters…

3 - Here is the most important part. I mentioned above that I would prefer to have Kill Command as the highest priority but I really can’t without blocking out Dire Beast more than I want. I could theoretically do it the opposite way and do one line of the KC-CS sequence and multiple lines of DB, but that doesn’t work as well as this way in my testing, especially during BW phases, where it is most important.

Imagine it this way (sequentially), on the hotbar, button 1 is Dire Beast, and buttons 2, 3, 4 are KC->CS, such that when KC does gown, CS comes up and when CS is cast, KC comes back up (with or without a cooldown, depending on BW). So I press 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4.

DB is prioritized at first, but I spend much more time attempting to cast KC/CS. If I pressed one button every .5 seconds, DB would be cast (or attempting) once every 2 seconds and KC/CS 3 times every 2 seconds.

In a priority sequence (which I use) it kind of happens the same way, except I am adding in more DB casts into the same block of time. I care more about the BW cooldown than I do for the damage or focus regen from DB, but when I take in everything, DB becomes worth more (overall) than KC except when BW is active. This method, prioritizes DB more when BW is NOT active and KC/CS more (since they are off cooldown more frequently) when BW IS active.

I hope this helps. IF you kept of a copy of the original post, I wouldn’t mind answering those questions.

Gween

Sequences['TsukouBM-ST'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Original Macros Gweenn@Bleeding Hollow",
  SpecID=253,
  Talents = "2131132",
  Help = [[Talents - 2131132]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/petattack [@target,harm]",
        "/cast [@pet,dead] Heart of the Phoenix",
        "/cast [combat,pet:Spirit Beast,@player] Spirit Mend",
        "/cast [combat] Bestial Wrath",
        "/cast [combat] Aspect of the Wild",
      },
      PreMacro={
      },
        "/castsequence Kill Command, Kill Command",
        "/castsequence  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence Kill Command, Cobra Shot",
        "/castsequence Dire Beast, Dire Beast",
      PostMacro={
      },
      KeyRelease={
        "/cast Dire Beast",
      },
    },
  },
}

after some tests i found that the maximum KC & CS in BW cylce is 6.
The best cycle i managed to is BW - 3x KC/CS - DB - 3xKC/CS.
Yuo never lose a KC or DB.
My stats are 46-22-73 and my dps at Dummy is ~1,52m w/o flask/pot/bl/bersek in two minutes fight (1 AotB cycle).

Asyou can see in macro info, most of this macro elements are from Gween macro’s !!! TY

[quote quote=56777]

one thing what i didnt know yet for sure is to use in myth enviroment AMOTC for pure single target bosses like the first one.

Why would you use ‘A Murder of Crows’? No seriously….why? The only rational answer (to me) is that it provides MORE overall DPS. But does it? I don’t think so. Gween [/quote]

I want to test it, but we have ID now this week. But if i loot in my Bracket at

https://www.warcraftlogs.com/rankings/17#boss=2076&class=Hunter&spec=BeastMastery&bracket=16

Still uses everyone in the first boss in myth AMOTC. As i said i test that next week, and i am sure that voley is in most situations good, but i just want to know how to switch that for the one or other specific boss, if the tests aren´t good

Why does it matter if ‘everyone’ uses AMOC, if they are wrong? Why would it matter if ‘everyone’ uses AMOC if you are better served using Volley?

Do you want to follow the crowd, or do the best that you personally can do? I choose the latter.

I will grant that it may be possible that on a single target fight that AMOC is a tiny fraction ‘better’ than using Volley, but once again, if I go in with AMOC, I am AMOC for the entire raid. I don’t go in expecting to switch talents for every fight. If you want to spend whatever it costs to swap so you get get than extra .01% improvement on 1 or 2 fights, more power to you.

As for me, every piece of evidence I have seen says that AMOC just isn’t better.

Gween

[quote quote=56788]

Still uses everyone in the first boss in myth AMOTC

Why does it matter if ‘everyone’ uses AMOC, if they are wrong? Why would it matter if ‘everyone’ uses AMOC if you are better served using Volley? Do you want to follow the crowd, or do the best that you personally can do? I choose the latter. I will grant that it may be possible that on a single target fight that AMOC is a tiny fraction ‘better’ than using Volley, but once again, if I go in with AMOC, I am AMOC for the entire raid. I don’t go in expecting to switch talents for every fight. If you want to spend whatever it costs to swap so you get get than extra .01% improvement on 1 or 2 fights, more power to you. As for me, every piece of evidence I have seen says that AMOC just isn’t better. Gween [/quote]

Thats nothing to do with going with the crowd. in the logs are listed the dmg output of the hunters as that boss. and yes, i switch gear and skills on every fight… and i just wanna know the syntax to do that. if thats a secret okay, but i want to test it in a mythic raid enviroment. on a dummy , voley is better in my setup, but a dummy isnt a raidboss…

Just loaded this one and about to go raid and have a really good feeling about it. Been doing crap damage for a few months and no macros were getting the job done.

I had mentioned to you a couple weeks back that the split I was getting using the existing macros was waaaaay off. Too much Cobra, not nearly enough KC. I just ran your new macro and the split looks much much better and DPS went up to 1.7M on a dummy.

Will update after the raid but think you have a real winner here!

Hey Gween,thank you for your reply. this is my hunter and it is a fresh toon so no tier sets or anything yet. Loading... I tried running the macro on 125,150 and 100ms and it had the same problem sometimes sitting on full focus and doing nothing till something comes off cd like KC or DB. Im using the NOMODSBM because I could set the AHK to work with mods. I could post the string I got from someone on discord. My MS ingame is around 50ms and dmg is rly not bad but sometimes I need to cast Cobra shot to refresh the parcels toungue duration and its fine. I hope I could provide you more info about my “problem”. Maybe its just my stats or lack of right gear thats making it like that I just wanted a feedback from you guys and ofc from you Gween. Thanks again for the contribution.

Hello Gween
I have the shoes and the chest as legendery my talents are 2111112 which macro should I choose exactly for that?
Currently I have the NoModsBM
what is your ahk speed?

Hey Gween. very nice macros if only i could use them my problems are when i try to import your macro it states that i have 17/18 hunter macros when in fact i only have 4 none of them are yours though the wierd thing is though im using two of kevins macros on here as BM and they import fine but yours won’t have tried uninstalling and reinstalling GSE but still won’t work any help would be great thanks.

try deleting some character specific macro in your wow macro app that is where the 17 macros are

[quote quote=56832]Hey Gween. very nice macros if only i could use them my problems are when i try to import your macro it states that i have 17/18 hunter macros when in fact i only have 4 none of them are yours though the wierd thing is though im using two of kevins macros on here as BM and they import fine but yours won’t have tried uninstalling and reinstalling GSE but still won’t work any help would be great thanks.
[/quote]

open the built in blizzard macro screen with /macro

You probably have an almost full list of “global” macros for all characters.