Moon's WW with Strike of the Windlord and Chi Burst

Based on my research, WDP isn’t good in a single target or boss situation, the damage just isn’t there compared to what ToD can do. As for RJW, since Blizzard has nerfed the spec, RJW just doesn’t do the damage as it should.

If you look at my damage prior (level 60) with RJW and WDP, I was doing 14-16k DPS on average, whereas now without it, I’m doing 25-40k DPS. Once you get the Tiger Statue, you’ll see a bigger DPS gain as well.

Skyreach with macros just isn’t good. As for a separate button for ToD, that might be a good idea. I can implement that not an issue but I would need everyone to download WeakAuras to track the cooldown or use some other cooldown tracker.

For the sake of the general public who do not play with a lot of addons, and such, I haven’t decided yet if that is something I want to do.

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Well during today’s maintenance it seems like Blizzard has fixed the Improved TOD, so that build looks to be gone.

I’ll be testing a Feline Stomp build soon which ends up removing Dance of Chi-Ji as a talent, which we all know is a big boost to our AOE DPS.

Edit - I tested out the Feline Stomp build and I’m not a fan of it honestly, it feels much slower and clunker.

I haven’t found information about this fix, what happened?
I did one single mythic today and my damage was still good, top dps, with ToD build (using Meridian Strikes instead of Skyreach). I know it isn’t much to test anything, I just haven’t felt this big nerf yet. So I suppose ToD build may still be working?
(just waiting for yours and other fellas tests and opinions. Of course, on your own time…)

I did the same as you and leveled to 70 using these talents. The higher level I got I started to notice the struggle of killing some mobs. FoF rarely goes off and when it does it was cut off. It will take some time and work to get these macros sorted out but I did enjoy it while leveling!

For me what I noticed was Chi Burst not working, but now I am reading we should be using Chi Wave, and well in the location I have it in the macro it just won’t fire.

An idea I’ve had to see if it will work (similar to my Rogue), is to remove the loop/repeat steps and just do actions (still in a cast sequence) and see if that improves the actual fire rate of some spells.

ToD build was changed (hidden change - no notes) its been mentioned on many discords.

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Yes, now that you mention it chi burst wasn’t working for me either… I manually activated FoF and ToD when needed and used the macro for everything else which is getting it done but it feels clunky and has times where it does hardly any damage at all. A talent combo will need to be sorted out, and the macro might come along. So many class changes does tend to make this all more difficult.

Yep and at 60 with RJW and WDP it was fine, the rotation was solid but without those two the rotation has changed not in the best manner for us authors.

As mentioned I think to smooth out the rotation I’ll have to change the repeat/loop mechanic to a more whack a mole style (what’s off cd you push)

I’ll be updating my macro tomorrow, I have a good setup but kind of clunky.

I got Chi Wave and Chi Burst to work but it’s not working well, I’ll be improving this over time tomorrow once I’m off work.

I was able to get FoF and SCK working fine with no issues with the modifier. I’m also going to add ToD to ALT tomorrow, for anybody who wants to manually control it. There will be a separate version for this.

I am working on getting the summon tiger statue working within the macro, but again I might regulate this to another button similar to my plan for DH’s Sigil.

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can i ask you how much damage is Chi Wave / Chi Burst doing right now? I got very bad numbers with Chi Wave (less than 0,5%) and i simple don’t like Chi Burst (i move a lot lol), so I decided not to use it and pick defensive talents instead (I really don’t mind the 1%), and the rotation seems smooth… it may be worth for people that doesn’t mind loosing a few dps.
Of course, Chi Wave damage may be more than that, idk… Are you getting good numbers with it? Do you think it is worth it, or it is just a matter of getting the highest possible dps?
By the way, I’m anxious to test your updated macro once it is ready. Thanks for your effort :slight_smile:

There isn’t a lot of data yet as raids and M+ haven’t unlocked yet to see if Chi Burst or Chi Wave is better. Like you I move around a lot, so Chi Burst just doesn’t work for me.

I don’t think you’re actually going to get good DPS from Chi Wave/Burst, it’s a filler spell, the way Blizzard designed the tree though, it’s an ability that we should include but I’m thinking it might not be enough DPS to include.

As for general DPS, I am getting about 25-30k DPS at level 69 (I just hit 70) with no epics and still have SL gear on. Though with TOD going off, I can easily get 40-50k DPS if there are at least 4 targets. In boss fights, I am usually on top by a large margin while others are doing maybe 15-20k DPS, with the way Xuen works, and SEF also now works, my damage is easily 40-50% higher than any other class. The only class that really beats me on the meters is the Fury Warriors. Sometimes an Outlaw Rogue will beat me, but it’s not typical in DF, in SL that was something that I saw that even though Monk DPS was very high, it wasn’t as high as DH or Outlaw. At 70 from my testing, that seems different.

Updated OP with new GSE code and talents. Talents are not the standard cookie-cutter builds this is because of plaguing issues right now with WDP and RSK.

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Thank you, I quite like how this one feels. I may have to edit it, though, or (if I can figure out how) put the big DPS Cd’s on mod keys, as I’d prefer to have them not hit until I’m positioned properly.
But it feels really good, and the numbers are great, despite my character not being DPS geared.

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Thanks - Some of the bigger cooldowns should be cast all the time, and not hold off. SEF for example exactly that. TOD can be used as a separate button for big AOE packs, but you will want to do it as well on bosses too as it’s a big portion of your DPS.

The biggest issue right now is Chi Generation. That is the biggest change from 60 to 70 that we don’t have any ways minus Tiger Palm to generate chi and Tiger Palm generating one extra chi based on a chance makes the rotation much harder to manage.

The rotation works fine as long as you do Spinning Crane Kick as that helps a bit with chi generation, and the free cast of Spinning Crane Kick does as well.

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Moon this works really well, flows nicely and no hang-ups. The dps is outstanding and I do appreciate all your work!

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Great code, gonna try in some mythic +.

You said Tiger Palm is our only Chi Generation… Does it mean we should take Expel Harm off the rotation?

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So yesterday (previous week) there was an issue with Chi generation on live servers, it seems like today during weekly restarts it was fixed as I ran into no issues with Chi when I did some dungeons tonight.

You’re welcome! Yea the DPS is very high, I just did a normal and I slaughtered the rest of the DPS by a truckload. Only a Hunter could get close to me but once I had TOD up, there was nothing he could do…Dead bodies all over LOL.

hey man, just a stuff I’m testing… If you put ToD on a hotkey, you may also put Fortifying Brew on the same hotkey, but to fire first, so you’ll get more max-HP, boosting your ToD.
I don’t know if it is really worth to loose FB and just macro it as an offensive cooldown (every 4 min or so), but that’s so cool i had to do it…

Yeah, I do agree. I just worry a lot about various AoE effects not being placed optimally. The sequence isn’t editable, so I can’t remove trinket use, for example :slight_smile: