Death Knight | Blood | San’layn | Mythic+ & Raid | UPDATED Midnight 12.0.5 4/26/2026

UPDATED Midnight 12.0.5

Update Notes are at the bottom of the post.

Hey it’s Mob. We have a Blood DK San’layn sequence. 1 Sequence used for both Raid and Mythic+ due to the AOE and ST rotations being pretty much identical. The talents will be different between Raid and Mythic+ though, so make sure to switch talents depending on the content.

This is a one button sequence that handles your full rotation automatically including Dancing Rune Weapon and Vampiric Blood. Death Strike fires off as well and Death and Decay drops at player.


Mythic+ Talents

CoPAAAAAAAAAAAAAAAAAAAAAAwYWmZmxMmZmhZZmZmmZxYMmxAAAAAmxMzMzMDzYMAYMzMzAAAYgBmxiGLLgsMgNAzYmBAAmZghB

Raid Talents

CoPAAAAAAAAAAAAAAAAAAAAAAwYWmZmxMmZmhZZmZmmZxYMmxAAAAAzMzMzMzMDzYMAgZmZGAAADMwMW0YZDklBsBYGmBAAmZghB

GSE Sequence

!GSE3!rVTNbtNAECYFLhUPABUHPwAi8V8U90ITOz9unQQ1oUSqqmpiT5NV7N2td7ci4hJ4E9ockHgO3oAX4dALJ5zEUQOlSFTcRjPj+b751t9cNjlMYwbR3D+ClMAwRjFrtCFMmZgF9RgTpNJlisqC38NzhTRE8and7tZOa0G36532qp35QQBCvuERSIw6RskolyyjrNtm2dJbR5gKwqj4cNmshnIRfbyqJ4v5g6AoJOPLWDve4zFMMZWQjlC+oAzfESHFyXbWA1lWSggn28UwA9KOKQvHQCnGhI5ONN2xDcfw5JTjarDXz8LGCu1zYd7yqcT0AuKqtaocIkeQGx/kfN7n4xMW7YoxOVvQ2ASynJJR+TMHy3Gcdcm2DdPMY6tsV+ztohKoHYcsGYI80TTdvJWxttai7N2fRCaEXrktxGrdh/McoPkvAPmr/N5iGmX7DpwbtY1HG9Ibf5f+1f23tksVy3j8H+Qz9bJhOnfwXKa9gDGe17aCnkTeUHT5m+2vvCEJxK99OlQkljd28t8iTKoqBTFrtVGCBxK+tFoY8wx4Mng+lpKL3WIxIiJkafRyNCqOBCpKMjs1qkqOWTrY6RPO1ThriXCyV1MpzThrtRgi3G/26rnLnj35ftgGqiBeCb9gxOh1yx1jOBEqObjQdytDM4xMp9L08AxULAteBxL81dGBl+1Io8zsBMXV+hxsXIibWzBr9DiGvvf0h9vvujsPCt++9uv0jKUhuizh2apDEhM5vV6Kue92g6Du9v1u5yc=

Modifiers

Shift will be your only modifier and it is for Dancing Rune Weapon as this is your main cooldown and spikes your damage. You don’t want to pop this while gathering mobs, you want to pop after your pull as you are fighting the pulled pack of mobs or Boss.


Updated for 12.0.5

DPS seems very good in both AOE and ST.

Same sequence is used as rotations are pretty much identical but the raid and mythic talents are different.

Also added Dancing Rune Weapon to a shift modifier as you want control over this because this is where your big damage comes in, you don’t want to pop this while you’re gathering mobs.

Will need some feedback on this one. It performed pretty decently with dps and staying alive. Test it out and let me know.


If you like my creations, donations are always welcomed and appreciated! :slightly_smiling_face:

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If you enjoyed this sequence, check out my other builds:


3 Likes

Hi, very good gse

Update pls? :smiley:

Hey does the sequence need a new string? if so I updated it just now so you can do a fresh import

Vampire Strike will not be used as expected.

Hello Mob, the talents and abilities of the Blood Death Knight have been changed. Will you update this macro?

yessir, i am actually working on it today. i was fixing a few other sequences first.

Updated for 12.0.5

DPS seems very good in both AOE and ST.

Same sequence is used as rotations are pretty much identical but the raid and mythic talents are different.

Also added Dancing Rune Weapon to a shift modifier as you want control over this because this is where your big damage comes in, you don’t want to pop this while you’re gathering mobs.

3 Likes

That’s amazing. Thank you for your hard work.

Hello, you wouldn’t happen to have a GSE with a death carrier, would you?

Edit: Disregard. User error. Macro is working fine.